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[-] nycki@lemmy.world 2 points 1 year ago

Retro/Grade is a rhythm/shooter mashup where you travel backwards through time and un-fire a bunch of lasers to un-kill a bunch of ships. It was designed for a guitar hero controller if I recall? I found the visuals nauseating and the music lackluster but that premise is gold and deserves another chance.

Also PLEASE play the music backwards??? It's a game about going back in time, c'monnnnn.

[-] janus2@lemmy.zip 2 points 1 year ago

Marble Blast!!

It was one of the first PC games I played as a kid. Incredibly simple mechanics: you are a marble and you roll and try to reach the finish line (sometimes you need collectibles first). But the level design was top notch. Perfect blend of challenging and rewarding.

[-] sanguinepar@lemmy.world 2 points 1 year ago

I'd love a new, bigger Darwinia game, loved that back in the day.

[-] Ragdoll_X@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

Plants vs. Zombies: Garden Warfare

It's a shame that it doesn't seem to have that many players anymore. It's a lot like other multi-class shooter games like Overwatch and Paladins, but about three times more crazy and weird, and I had a ton of fun playing it as a teen.

I've heard Garden Warfare 2 is pretty good too though, so I'll consider buying it at some point (when I have money).

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[-] GunValkyrie@lemmy.world 2 points 1 year ago

Burning Rangers from sonic team on the Sega Saturn. Such a unique concept.

[-] Viking_Hippie@lemmy.world 2 points 1 year ago

Rock Manager. It was very limited in scope and quite short, but it was a really fun game with tons of potential.

I've been unsuccessfully looking for games like it that are as good as it could have been or even as good as it was for over 20 years now.

[-] fpslem@lemmy.world 2 points 1 year ago

Pax Imperia: Eminent Domain. Quite a learning curve, but I loved the different ways you can win (conquest, trade, black ops) and how much you could customize your ships or pick unique races with tolerances for different planets.

[-] SinJab0n@mujico.org 1 points 1 year ago* (last edited 1 year ago)

Blinx the time swipper, haven't seen any other game trying to play with time like that.

Oh, and crimson skies.

[-] Corno@lemm.ee 1 points 1 year ago
[-] ODD@lemmy.eco.br 1 points 1 year ago

Test Drive Eve of Destruction from the original Xbox and PS2. More recently, Code masters' OnRush.

[-] AgentGrimstone@lemmy.world 1 points 1 year ago

Dark Savior. I don't think I have ever seen anyone mention this game ever (without googling for it).

[-] CynicRaven@lemmy.world 1 points 1 year ago
[-] JWBananas@lemmy.world 1 points 1 year ago
[-] Andonyx@lemmy.world 1 points 1 year ago

Anachronox. Ion Storm at it's best. Engaging plot and characters, humor well ahead of its time for a game script, and party members and environments that I've still never seen many games match to this day. I don't know why it didn't become huge, I think the rpg crowd back then was still pretty married to sword and sandal conventions. If you like old games, I can't recommend it enough.

[-] Dark_Arc@social.packetloss.gg 1 points 1 year ago* (last edited 1 year ago)

Valve's Artifact Classic card game. I actually found the basic formula to be really fun.

I think this game died for two reasons:

A) The game was review bombed for its monetization (IMO a lot of this was the non-target audience trying it and leaving a bad review)

B) Valve said following the review bombing that they were going to make major changes. This resulted in a lot of Artifact fans (IMO) leaving the game because ... why invested and learn a game that's going to undergo major changes.

So Valve worked on Artifact Foundry (and never finished it) ... before eventually everyone at Valve gave up and released both Artifact Classic and Artifact Foundry for free. The original Artifact Classic is still a great time with a friend and all cards are now totally free so you can build whatever decks you want.

It's basically a AAA studio card game, with cross platform support, released in complete, for free ... because of some poor decision making. Some things may be unbalanced but if you're playing with friends anyways ... just have a friendly agreement to not use the cards that cause problems in your decks. It also could bounce back into active development if it starts to acquire a player base again (because Valve).

[-] verdigris@lemmy.ml 1 points 1 year ago
[-] TSG_Asmodeus@lemmy.world 1 points 1 year ago

Sacrifice. I am so sad it didn't have a bigger impact than it did. What an amazing game.

[-] sylver_dragon@lemmy.world 1 points 1 year ago

I'll throw out one from my youth that I think would be really good to see updated:
Sentinel Worlds I: Future Magic. It was a very early space RPG which was way ahead of it's time. Something like the recent Heat Signature kinda reminds me of it, though it lacks the scope and depth of combat.

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[-] Shadehawk25@lemm.ee 1 points 1 year ago

Dragon Valor for Psx.

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this post was submitted on 19 Jun 2024
107 points (99.1% liked)

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