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submitted 2 weeks ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] DerisionConsulting@lemmy.ca 4 points 2 weeks ago

The half life games were just okay.

They don't really have that deep of storylines or the characters, so I don't think that being inside the world of half-life would make a show better than being its own thing.
The best things about them were the way that you could move/interact with items in the world with the gravity gun, how a lot of the playable areas felt like they were places and not sets designed for a video-game, and that the orange box contained portal.

[-] Trail@lemmy.world 11 points 2 weeks ago

That description does not do justice to the games at the time that they were released. Half life 1 was groundbreaking in its approach of environmental challenges and puzzles, for example. Opposing force was one of the coolest expansions.

Maybe if you play them now they are nothing spectacular to you, but that's perhaps because for 25 years other games have been copying the style of HL1 so you're used to it.

[-] DerisionConsulting@lemmy.ca 2 points 2 weeks ago

I played them when they were new, well newish in 2001. I am not saying that they are bad, they just weren't strong in the areas that I think are the most important.

[-] Trail@lemmy.world 2 points 2 weeks ago

Fair enough. Different tastes for different people.

[-] umbrella@lemmy.ml 3 points 2 weeks ago* (last edited 2 weeks ago)

if we consider alyx to be the third installment then we have hl3 already

at this point valve wont name any game hl3 because you just cannot live up to that hype

[-] PatheticGroundThing@beehaw.org 1 points 2 weeks ago

if we consider alyx to be the third installment then we have hl3 already

That doesn't count. It's a prequel, it doesn't continue the story (except like 5 seconds), and it doesn't resolve the cliffhanger we were left on.

this post was submitted on 30 Aug 2024
7 points (66.7% liked)

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