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submitted 1 year ago* (last edited 1 year ago) by CorrodedCranium@leminal.space to c/games@sh.itjust.works

The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don't perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress to a point it made me wonder none the less.

I understand BG3 might be a hard lock because the game abruptly comes to a close I am not going to get into the semantics. The only other soft locks I can think of are with Pokemon.


Shout out to the fan translation of Mizzurna Falls. An article on the ROMHacking.net website can be found here.

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[-] Staple_Diet@aussie.zone 2 points 1 year ago

Metro.

All 3 games require you do/don't kill certain people at different levels in order to get the 'true ending'. When I first played I just killed anything that moved, but then found out the consequences of doing so. Honestly it improved my game experience so much more when I had to carefully consider each action.

[-] AlexisFR@jlai.lu 2 points 1 year ago

At least Exodus good ending is way easier to get imo, just don't kill non bandits humans. (and don't act like an ass around your crew)

[-] leaky_shower_thought@feddit.nl 2 points 1 year ago

this one reminds me of Farcry 4. The one with Pagan Min.

if you just stay and be a good boy, you get a free trip to where you really wanted to go.

It's easy to not do this because maybe the welcoming committee is not around anybody's standards.

[-] Meowoem@sh.itjust.works 2 points 1 year ago

Elder Scrolls Daggerfall was surely the peek of this, you get a letter at the start telling you to meet a woman in a bar on a set date - turn up too early and she won't be there, but if you mess around on sidequests and don't have enough time to travel there so are late then she'll leave and the main quest never really happens.

There were a million other ways to lock your ability to progress but I always remember that, I don't know if it was possible to get back on track but I don't think so, I probably played a thousand hours before I did a run where I even started the main quest

[-] CorrodedCranium@leminal.space 1 points 1 year ago

Is there anyway to know that you missed her? Like a letter left behind or an NPC telling you?

[-] Meowoem@sh.itjust.works 2 points 1 year ago

I think it comes up with a little note on the screen telling you that it's no longer possible to compete the game, you'd get that randomly in a dungeon too because two miles away a bad guy randomly died -- belive it out not Todd Howard has got much better since 1996

[-] turtlepower@lemm.ee 2 points 1 year ago

Final Fantasy Legend for the og Gameboy. I remember getting pretty far in the tower and there was some weapon or item you had to have to pass or beat something and I missed getting it and couldn't progress and never played it again.

[-] GenBlob@lemm.ee 1 points 1 year ago

The Ooze. My memory on this is fuzzy but on genetics lab part 2, there is a room you can enter that has a checkpoint. If you enter the room then you're locked inside and if you collect the checkpoint and die, you will respawn back into the room and your only option is to lose all your lives or reset the game. I remember getting really pissed off finding this when I was a kid because I spent days trying to beat the game and I had a really good run up until that moment.

[-] Anticorp@lemmy.ml -1 points 1 year ago

I guess this is tangentially related. RDR2 had the full ending for Author and then kept going. I didn't care what happened beyond that so I never finished the epilogue.

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this post was submitted on 12 Sep 2023
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