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submitted 4 days ago* (last edited 4 days ago) by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] DarkDarkHouse@lemmy.sdf.org 35 points 4 days ago

Wow this black screen is so realistic

[-] Tylerdurdon@lemmy.world 12 points 4 days ago

Graphics are out of this world?

[-] AmidFuror@fedia.io 13 points 4 days ago
[-] otter@lemmy.dbzer0.com 1 points 3 days ago

Ya gotta turn the brightness way down to really get the proper immersion they're going for.

[-] Cethin@lemmy.zip 10 points 3 days ago

It's a cool idea, but in the world of free to play shooters, $10 for a concept that I'm unsure would work seems risky. I'm not saying it isn't worth $10, but I would for sure at least give it a shot if I could try it for free at least.

[-] Macaroni_ninja@lemmy.world 14 points 4 days ago

They lost me at "new muliplayer shooter" and "early access"

[-] antaymonkey@lemmy.world 16 points 4 days ago

Are there Quarians in this game?

[-] Waldowal@lemmy.world 9 points 3 days ago

My god, they are so brave.

[-] otter@lemmy.dbzer0.com 1 points 3 days ago

And daring!

[-] mrfriki@lemmy.world 8 points 4 days ago

Sounds like a good idea but watched a video and it looked obnoxious, the only good moments were when explosions actually illuminated the screen.

[-] frunch@lemmy.world 7 points 4 days ago

I wonder if blind people would have an advantage playing this

They wouldn't double dog dare though!

[-] otter@lemmy.dbzer0.com 2 points 3 days ago

Triple. Sinister.

No. Don't say i-

Dog.

[-] mindbleach@sh.itjust.works 5 points 4 days ago

Multiplayer-only is a death wish. Either you succeed instantly and massively, or your game is nonfunctional. With digital distribution it's not even a coaster.

As to the game itself - proprioception, people! Have some particles in midair to show when and how you're moving, even when you can't see shit. Have the tiniest fake light for your immediate vicinity, because that's the only way to convey onscreen that your guy is rubbing his face against a wall.

[-] uriel238@lemmy.blahaj.zone 2 points 3 days ago

I'm reminded of a struggle I had with The Long Dark trying to do basic things (like find a bed in a cabin) in the pitch black dark. IRL, when in similar situations, I could feel around, and had no problem figuring out where up and down were, which is a problem without a field in first-person games.

I suggested a slight gradient in absolute black to indicate poles, or some other kind of artificial horizon, but they said no.

English is not allowed during posting, again.

[-] fartsparkles@sh.itjust.works 4 points 4 days ago

This will be Double Eleven’s first full game, no? They’ve either been porting or supporting other teams so far as I can tell.

[-] arudesalad@sh.itjust.works 3 points 4 days ago
[-] fartsparkles@sh.itjust.works 4 points 4 days ago

Hopefully it does well! They must be so excited to be working on their own IP. They’ve worked on plenty of solid and successful games so they’ve had plenty of experience.

[-] ImplyingImplications@lemmy.ca 3 points 4 days ago

*cranking the brightness up*

Hehehe

[-] grrgyle@slrpnk.net 2 points 4 days ago

Pretty neat idea

this post was submitted on 19 Oct 2024
57 points (86.1% liked)

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