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submitted 1 year ago* (last edited 1 year ago) by nanoUFO@sh.itjust.works to c/games@sh.itjust.works

From the looks of it, legendary development studio id Software is working on a new version of its proprietary game engine - id Tech 8.

The Texas-based studio is responsible for some of the most popular shooter franchises in the gaming industry, including the Wolfenstein, Doom, and Quake series and a new version of the studio's game engine appears to be on its way. At least, according to a resume from an engine programmer at the studio. On Linkedin, the programmer, who has been working at id Software since 2019, briefly mentioned "id Tech 8" in the about section. This reference has been edited and now only reads "id Tech". Luckily, gaming industry job spotter 'Timur222' screenshotted the reference, although this tweet has also since been deleted.

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[-] LoafyLemon@kbin.social 35 points 1 year ago

ID Software are Vulkan wizards. Absolute mad lads.

[-] mojo@lemm.ee 14 points 1 year ago

I know you're talking about the rendering software, but vulkan wizard sounds like a dope DnD class

[-] bingbong@lemmy.dbzer0.com 10 points 1 year ago

DnD x Star Trek

The crossover I never realized I needed

[-] reallynotnick@lemmy.world 23 points 1 year ago

It's a shame we have only gotten 1 game on id Tech 7 (Doom Eternal). I know it's a highly specialized engine, but I'd love to see more FPS titles using it or this new version (Wolfenstein 3 please)

[-] Edgelord_Of_Tomorrow@lemmy.world 10 points 1 year ago

Dunno how interested I'd be in Wolfenstein 3 without Mick Gordon.

[-] reallynotnick@lemmy.world 7 points 1 year ago

I need to fight mecha-Hilter, I don't care if it's in complete silence ha.

Can't imagine it would be much of a fight based on what we saw in TNC

[-] bjoern_tantau@swg-empire.de 15 points 1 year ago

Meh, wake me up when they continue the tradition of open sourcing old engines.

[-] kugmo@sh.itjust.works 13 points 1 year ago

I bet if Bethesda had never bought iD they would still be doing this.

[-] bingbong@lemmy.dbzer0.com 2 points 1 year ago

Unity would like to know your location

[-] Nfntordr@lemmy.world 13 points 1 year ago

I wish there were more games licensed to use idtech.

[-] Brunbrun6766@lemmy.world 3 points 1 year ago
[-] CybranM@kbin.social 4 points 1 year ago

hopefully its going to be more like Doom 2016 than Eternal

[-] InEnduringGrowStrong@sh.itjust.works 8 points 1 year ago* (last edited 1 year ago)

Yea I have a hard time articulating why, but I preferred 2016 to Eternal.
Also, I think Mick Gordon and id Software aren't likely to work together anymore, which to me is kinda the nail in the coffin of these reboots.
I don't think Doom can be Doom without its music composer.

[-] raptir@lemdro.id 5 points 1 year ago

I don’t think Doom can be Doom without its music composer.

Doom, Doom 2, Final Doom, Doom 64 and Doom 3 would all like a word with you.

[-] Crismus@lemmy.world 4 points 1 year ago

Maybe they should pony up for another Trent Reznor score.

[-] torvusbogpod@lemmy.world 2 points 1 year ago

You jest but I would love a moden Quake reboot with a squelchy, organic NiN soundtrack

[-] drbluefall@toast.ooo 2 points 1 year ago

For me, I think it's the fact that Doom Eternal is moreso the thinking man's Doom game, but I personally don't play Doom to think.

I play Doom so I can bust into a room, shove my shotgun against an Imp's face, say "does this smell like gunpowder to you?", and blow their brains across five states.

Both games are great, but I think where 2016 shines is that raw immersion of rage and rampage.

this post was submitted on 18 Sep 2023
135 points (97.2% liked)

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