161
submitted 1 month ago by misk@sopuli.xyz to c/games@sh.itjust.works
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[-] Coelacanth@feddit.nu 24 points 1 month ago

A very appropriate release to celebrate the 10th anniversary of TW3 (my god time fucking flies). Much like the author of the article I was always surprised there weren't any physical editions of Gwent being sold. And again like the author, I hope it's the Witcher 3 version of Gwent being sold and not the standalone. I want to re-live my degenerate decoy/spy shenanigans.

[-] Rinox@feddit.it 11 points 1 month ago* (last edited 1 month ago)

Wait, 10th anniversary?? WTF, I'm old

[-] Coelacanth@feddit.nu 8 points 1 month ago

It came out just a couple of years ago, right?

[-] wolframhydroxide@sh.itjust.works 4 points 1 month ago

To be fair, Coelacanth, I don't think you're a normative judge of the passage of time.

[-] Coelacanth@feddit.nu 6 points 1 month ago

What do you mean, the Cretaceous period was just yesterday.

[-] Nikls94@lemmy.world 3 points 1 month ago

Literally the first thing I googled when I played Gwent was "gwent card game starter kit" lol

[-] sparky1337@ttrpg.network 17 points 1 month ago

They did give out actual Gwent decks when you preordered the expansions. Idk who made them, Warner Bros I think, but they’re pretty good.

[-] argh_another_username@lemmy.ca 17 points 1 month ago

Honestly I don’t think Gwent works with physical cards. Too many calculations. It’s a nice item for collection, though.

[-] 3yEh1SzB7B@sh.itjust.works 22 points 1 month ago

As far as physical card games go, Gwent is on the low end of things when it comes to complexity and calculations. Magic the gathering exists after all.

[-] Coelacanth@feddit.nu 8 points 1 month ago

I haven't played MTG in a few years (and don't intend to come back what with the SpongeBob crossover and all) but Magic used to at least try to limit mental math in terms of changing values on cards. Buffs lasted a turn, and anything permanent was auras or equipment or +1/+1 counters.

Gwent has a lot of numbers changing value contextually, often by multiplication instead of simple addition. Now, combat math and all that is way more complex in Magic, but Gwent does have lots of changing numbers to track.

[-] meant2live218@lemmy.world 2 points 1 month ago

Hey, don't forget about good old Riding the Dilu Horse. +2/+2 and Horsemanship that stuck around, with no counters or attachment.

[-] Coelacanth@feddit.nu 2 points 1 month ago

Portal 3 Kingdoms was a mistake.

[-] MirthfulAlembic@lemmy.world 1 points 1 month ago

I am getting back into MTG currently after a nearly twenty year lapse. I do like much of how it's evolved, but every fucking card is a novel now. The math isn't ever that bad, but it feels like you need a notebook to understand all the cards on the battlefield during a game.

[-] MellowYellow13@lemmy.world 4 points 1 month ago

Too many calculations? lol wtf?

[-] pumpkinseedoil@mander.xyz 2 points 1 month ago

There are never too many calculations

[-] MellowYellow13@lemmy.world 1 points 1 month ago
[-] Paradachshund@lemmy.today 13 points 1 month ago

I was very impressed by Gwent in that they managed to make a collectible card game that didn't feel derivative of Magic. Not an easy feat.

[-] p03locke@lemmy.dbzer0.com 3 points 1 month ago

The actual CCG they had was miles better than the one in Witcher 3 as well. I miss that game.

[-] Snowcano@startrek.website 11 points 1 month ago

Am I the only one that avoids Gwent altogether when playing Witcher? Like, I don’t go to that world to play cards, if I’m loading it up it’s cause it’s swords and magic time.

[-] 1rre@discuss.tchncs.de 13 points 1 month ago* (last edited 1 month ago)

I play it exclusively for the Gwent

Difficulty: story only
Cutscenes: skipped
Gwent Difficulty: hard

Optimal.

[-] Snowcano@startrek.website 4 points 1 month ago

I do not understand this at all… but I respect it.

[-] Doom@ttrpg.network 5 points 1 month ago

Witcher 3 became a Gwent sim. I loved it.

[-] RebekahWSD@lemmy.world 5 points 1 month ago

I didn't enjoy it very much. Which was surprising to people. I just really preferred to faff about and investigate things and die to things I was not suppose to say hello to yet.

[-] wrekone@lemmy.dbzer0.com 3 points 1 month ago

I hated it at first. Then I got pretty good at it and realized that I still hated it.

[-] Kazumara@discuss.tchncs.de 1 points 1 month ago

Me too man. I never got good at it either, it felt pretty random to me the few times I played. Maybe it would be good if you spent time building decks, but I don't care enough to do that.

Overall it's just an annoyance that's forced on you two or three times.

[-] Snowcano@startrek.website 1 points 1 month ago

Yeah I’m glad it’s not a vital part of the experience but don’t mind that it’s there for people who like it. Kind of like card games in real life. :)

[-] I_Has_A_Hat@lemmy.world 10 points 1 month ago

They made a standalone Gwent game that was pretty fun.

Then they started fucking with it and changing up the rules and gameplay and now it's not fun.

[-] julietOscarEcho@sh.itjust.works 1 points 1 month ago

It had a single player campaign too! Deck builder pvp gets too sweaty for me, but I really like deck builder RPGs.

[-] recklessengagement@lemmy.world 1 points 1 month ago

Yeah. I really enjoyed the beta, but it lost its charm shortly after the full release.

[-] sicarius@lemmy.world 5 points 1 month ago

I printed off my own set to play with colleagues at work. Turns out none of my colleagues are nerds :(

[-] theghostoutside_@aussie.zone 1 points 1 month ago

Yes please.

this post was submitted on 06 Dec 2024
161 points (93.5% liked)

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