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submitted 1 year ago* (last edited 1 year ago) by snowbell@beehaw.org to c/gaming@beehaw.org

I miss those so much. Any modern games still playing with this concept? I remember Half Life had the bathroom, kitchen, and office, and I remember a backyard one in Quake 3 that was really cool.

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[-] Ocean@lemmy.zip 15 points 1 year ago

Not a shooter, but superliminal I think has a few levels that let you use portals to change your size, and there’s no limits on how many times you can do it, so you can shrink yourself to be microscopic to the point where you can fit inside a straw and it takes like a minute to walk to the end of the straw. Everything in the room is modeled to be quite detailed, so there’s also a chess board, and you can get on top of the rook piece and it’s like being on top of a castle.

Pretty fun puzzle game

[-] Thalestr@beehaw.org 15 points 1 year ago

Rat maps! Those were so fun back in the day. Some real good ones for CS and HL1.

[-] Skadabucci@beehaw.org 8 points 1 year ago

de_rats good map!

[-] ben@l.twos.dev 14 points 1 year ago

There’s a survival game called Grounded that’s basically this but even smaller. And a coop story action/adventure called It Takes Two that does the same.

[-] snowbell@beehaw.org 5 points 1 year ago

I've been playing through It Takes Two with my SO, such a great game. I'll have to check out Grounded, 40% off right now.

[-] nlm@beehaw.org 12 points 1 year ago

It Takes Two is a great co-op (no singleplayer) game where you play two parents who are going to a divorce when they are turned into two dolls and need to find their way to their daughter while getting across their yard and house.

It's really fun for couch co-op!

[-] chief_x86@feddit.de 10 points 1 year ago

Good old de_rats. I never saw something like that for other games, but brings up memories. I should install 1.6 again sometime...

[-] r00ty@kbin.life 2 points 1 year ago

Yep, immediately what I thought of when I saw this.

[-] djrubbie@lm.bittervets.org 10 points 1 year ago

Man, this post brought me back memories of Unreal Tournament (and 2k4) and now I feel very nostalgic for all those custom maps and weapons. Used to spend so much time playing giant insta-gib deathmatches (and when I had all the time in my late-teens/early 20s). Wish that game is still supported.

[-] rnd@beehaw.org 5 points 1 year ago

What are your opinions on Xonotic? It's a FPS that borrows many things from Quake and UT games, features a lot of modes and has an active online community, so I think it could provide a similar feel?

[-] orca@orcas.enjoying.yachts 4 points 1 year ago* (last edited 1 year ago)

I used to play a ton of Quake 3 Rails only Instagib! I was hosting a Q3 server for a while not long ago, but just didn’t have the time to dedicate to it. Might be fun to spin up again. It would run 24/7 with bots so I’d just hop in and out during lunch downtime or something.

What a throwback.

[-] romano@lemmy.shtuf.eu 9 points 1 year ago* (last edited 1 year ago)

There's a freeware (open source but copyrighted art) shooter called World of Padman, that's pretty much what you're describing.

EDIT: You wanted "modern" but, it's slightly less so. Sorry.

[-] orca@orcas.enjoying.yachts 3 points 1 year ago

I get old school Quake vibes from this. I love it.

[-] llii@feddit.de 2 points 1 year ago* (last edited 1 year ago)

I think it's in some way based on a quake engine.

I played it years agon, maybe i need to try it again after all this time.

[-] snowbell@beehaw.org 3 points 1 year ago

Wow, freeware. Now that is a blast from the past. Definitely gonna have to try that out, thanks!

[-] Deconceptualist@lemm.ee 8 points 1 year ago* (last edited 1 year ago)

Like the Duke Burger level in Duke Nukem Forever?

[-] snowbell@beehaw.org 2 points 1 year ago

Yep, exactly! What a cool concept.

[-] Deconceptualist@lemm.ee 2 points 1 year ago* (last edited 1 year ago)

I was actually being facetious. Maybe it seems like a throwback or whatever now, but back when DNF finally released, the "tiny player, big world" idea was rather played out. Duke Burger felt very dated and out-of-place in a game where you're supposed to be this big macho badass because suddenly you can get stopped on or crushed by small kitchen objects. The level itself is a maze of almost entirely platform jumping puzzles and totally overstays its welcome. But I guess it looks kinda cool and does sort of break the monotony of a bad game.

Other games (and especially player-made maps) in the late 90's did it much better. I especially remember custom levels for its predecessor, Duke Nukem 3D, that had a lot of fun with the shrunken player concept. HL and Quake too like you mention. Folks here also said de_rats in Counter Strike which might've been the pinnacle.

[-] bjoern_tantau@swg-empire.de 8 points 1 year ago

My kids showed me some Minecraft maps with that concept. Unfortunately I don't know where they got them.

In the Thief: The Dark Project mission The Sword you can find a gigantic room.

[-] someguy@lemmyland.com 8 points 1 year ago

You reminded me of Toy Commander for that sort of map design. Lots of memories of it on Dreamcast.

[-] llii@feddit.de 2 points 1 year ago

I remember playing it at a dreamcast display in a store. It was great.

[-] llii@feddit.de 7 points 1 year ago* (last edited 1 year ago)

I love(d) them, too!

Maybe check out Tinykin, it's great!

[-] snowbell@beehaw.org 4 points 1 year ago

That looks awesome! So glad I made this thread! 😀

[-] prole@beehaw.org 2 points 1 year ago

Came here to say Tinykin. Great game that nobody ever seems to talk about. Hard to recommend irl as well since the name makes it sound like a kid's edutainment title or something.

[-] Kolanaki@yiffit.net 7 points 1 year ago

I loved these.

I also loved Sarge's Heroes for the N64 for kind of the same reason.

I love being tiny.

[-] dark_stang@beehaw.org 7 points 1 year ago

This reminded me of the bedroom level of Twisted Metal 4. Loved driving around that map. Felt like I was a hotwheels car.

[-] Velonie@beehaw.org 7 points 1 year ago

It's not a new game, but Chibi robo is entirely this concept

[-] hastati@beehaw.org 4 points 1 year ago

I fell in love with this game for that theme. It really felt like a Japanese take on Toy Story.

[-] boonhet@lemm.ee 6 points 1 year ago

Enemy Territory had an awesome one called Cortex! Should download it again

[-] GandalfDG@beehaw.org 5 points 1 year ago

Did anyone else ever play Airfix Dogfighter? You got to fly model planes all through a house and break glass and stuff. Super fun times 😁

[-] ELLIOTTCABLE@beehaw.org 5 points 1 year ago

I haven’t actually played it yet, but HYPERCHARGE: Unboxed has been in my Steam library for ages. That looks like it may scratch your itch …

I really miss some “toy soliders” 3D shoot-em-up that I can just baaaaaaarely remember from the 1990s … does anybody remember the game I’m thinking about? (There was definitely a series, I distinctly recall the name ending in “2” …)

[-] snowbell@beehaw.org 4 points 1 year ago

Army Men: Sarge's Heroes 2? I played the shit out of that

Theres hypercharged: unboxed its oretty fun. Also some toy story games kinda scratch that itch for me

[-] embit@feddit.de 5 points 1 year ago

Supraland is also a good game

[-] rekkar@feddit.de 4 points 1 year ago
[-] Sobroku@lemmy.zip 4 points 1 year ago

Haven’t seen this concept for a while. I remember playing shit out of Airfix Dogfighter, where you were basically controlling a plane model from WW2 and fighting around the house with other planes. Great game

[-] nottheengineer@feddit.de 3 points 1 year ago

Ah yes, good old ttt_teenroom.

Those maps make callouts very easy because pretty much everything has a name already, so you don't need to argue about what's what.

[-] dawnerd@lemm.ee 3 points 1 year ago

TF2 has some good ones. Those were the days, along with the original prop hunt, rocket jump maps and sledding.

[-] SenorBolsa@beehaw.org 1 points 1 year ago

HL2DM had some awesome rat maps. I need to backup my collection of source maps off my old hard drive.

[-] Stormyfemme@beehaw.org 1 points 1 year ago

Elite Force 2 Quarterdeck was fun.

[-] hascat@programming.dev 1 points 1 year ago

It's almost a decade old now, but I enjoyed playing Catlateral Damage back in the day.

[-] snowbell@beehaw.org 1 points 1 year ago
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this post was submitted on 12 Jul 2023
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