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[-] Vode_An@lemmy.ml 107 points 1 year ago

Arbitrary limits on information just mean you have something to hide

[-] woelkchen@lemmy.world 34 points 1 year ago

Arbitrary limits on information just mean you have something to hide

And even if that's not the case for a specific game, normalizing this shit means that once you have something to hide, it's no longer raising eyebrows.

[-] Vode_An@lemmy.ml 14 points 1 year ago

I agree, but I would say that treating it as a worst case interpretation every time would lead to the best outcome.

Never normalize hiding info from the people, and only the honest rise to to the top. Radical honesty is good for everyone.

[-] Kaldo@kbin.social 2 points 1 year ago

I mean...yeah. This sounds deeper than it actually is lol.

Yeah, could be bugs but could equally also be spoilers

[-] Bimbus@lemmy.world 57 points 1 year ago* (last edited 1 year ago)

Just play the free patch and if its still ass don't buy phantom liberty. Ez

[-] lowleveldata@programming.dev 28 points 1 year ago

It's CDPR I'm sure it'd be good /s

[-] RaivoKulli@sopuli.xyz 10 points 1 year ago

Also, it's a small indie studio, so gotta give them some slack, eh?

[-] Murvel@lemm.ee 21 points 1 year ago* (last edited 1 year ago)

This is my experience with Cyberpunk 2077 in 2023:

this summer, i built a new PC specifically so that I could play the game with good, stable performance. With ray-tracing on, the game would curb-stomp my RTX 3080 (not a cheap card mind) with 30 fps in the inner city. Not great, kind of disappointing.

What followed was nothing but a never-ending stream of bugs. Feel free to sample from the smorgosbord;

  • night would shift to day in an instant

  • characters would t-pose on reload

  • characters would walk through cars like a tank and blow them up

  • npc driven cars would run through walls and cars and blow them up

  • ragdolls would flip out and fly out of bounds

  • citizens walk in circles through the streets

  • animated objects like cell phones would not disappear when put away and instead float around their bodies

  • npc driven cars would teleport forward when driven

  • lost count of how much clipping issues were present

All this after about 5 hours of game play. It was brutal until I could take no more. And the game play is just not that fun, even though most of the characters are interesting and the story is good.

The absolute most damning thing is that the game demands immersion, the world is built around the concept, but with a bug every 15 min throwing you out of the experience, it's just too much.

I'm not hopeful for this DLC.

[-] pit@lemmy.world 5 points 1 year ago* (last edited 1 year ago)

I've had pretty much the same experience, but with an RX7900 XTX, which is an even moer expensive card. In the end I even got soft-locked, because I was playing on the highest difficulty, and in some random side misssion I just kept respawning in a spot, where I could not reach any kind of cover before being killed. Of course I tried to lower the difficulty, but that just instantly crashed the game. That was the point where I uninstalled

[-] hal_5700X@lemmy.world 21 points 1 year ago* (last edited 1 year ago)

not letting reviewers use their own gameplay footage before release.

We saw this before....I wonder will this time. It will have the same ending? 🍿

[-] slaacaa@lemmy.world 3 points 1 year ago

Lol, and many people are looking to get duped again

[-] Facebones@reddthat.com 14 points 1 year ago

So, it's still garbage lmao

[-] Hyperreality@kbin.social 39 points 1 year ago

The last time I played Cyberpunk, it was actually good fun. Game was a bit empty, and it was pretty obvious they'd been forced to cut a lot of stuff, but I played it for several hundred hours without too many bugs. Pretty and ran well on my budget pc too.

As always, patience is a virtue.

[-] Delphia@lemmy.world 12 points 1 year ago

Yeah I played it earlier this year and no complaints, it was a great game.

[-] Facebones@reddthat.com 2 points 1 year ago

I picked it up on a whim, scoffed at it after a couple of hours and never touched it again. I'll give it a go once this update drops though.

[-] madkins@lemmy.ml 6 points 1 year ago

That was how I started. I played less than a couple hours and got pulled away by another game. I picked it up months later, made it through the prologue, get invested in the characters, and ended up really loving it.

[-] Delphia@lemmy.world 3 points 1 year ago

The intro/prologue is a bit slow and dense. I had to convince a friend who got bored and gave up to slog through it and get to the open game.

He loved it by the time he finished it.

[-] Facebones@reddthat.com 1 points 1 year ago

Anyone know when the update goes live?

[-] kautau@lemmy.world 3 points 1 year ago

Sept 21 for 2.0 update. Sept 26 for DLC release

[-] fsxylo@sh.itjust.works 7 points 1 year ago

CDPR, CDPR? CDPR...

Y'all can't be doing this right now.

[-] grimaferve@kglitch.social 7 points 1 year ago

It feels like every corporate entity is out to sabotage themselves these days...

TBF I don't trust IGN anyway, they have too much finanicial incentive to do as they're told. Maybe we need like a megathread of trustworthy reviewers.

[-] XbSuper@lemmy.world 4 points 1 year ago

Good job cdpr, I was planning on finally actually buying this game. Now you've told me it's still the same mess it's always been, and to continue holding off. Maybe in a few more years, when I can get the full game with dlcs for less than $30.

[-] dingus@lemmy.ml 2 points 1 year ago

The updated system requirements for Cyberpunk 2077 2.0 are fucking insane.

[-] StunLockedYT@mastodon.social 3 points 1 year ago

@Ghostalmedia So strange. Everyone is already suspicious when it comes to the game, why add fuel to the fire?

[-] Ghostalmedia@lemmy.world 10 points 1 year ago* (last edited 1 year ago)

Since that 1.6x is pretty stable and performant, I’d be shocked if this rollout was bad.

That said, given 1.0’s monumentally terrible launch, and the press restrictions that hid performance problems, you’d think CDPR would be trying to be transparent AF this time around.

I just thought it was a fascinatingly bad marketing decision that made this an interesting review worth posting. ¯\_(ツ)_/¯

[-] c0mbatbag3l@lemmy.world 4 points 1 year ago

Right? Pre order the DLC to the game that became the poster child for "vote with your wallet or this is your future," sure.

[-] Aria@lemmygrad.ml 4 points 1 year ago

Probably because it's less fuel than video would be.

[-] verysoft@kbin.social 2 points 1 year ago

Scumbag CDPR.

[-] 131sean131@lemmy.world 1 points 1 year ago

Has any 3rd party talked about the performance?

[-] ours@lemmy.film 5 points 1 year ago

ACG says performance kept being improved up to 2.0 but couldn't show any footage.

[-] mojo@lemm.ee 4 points 1 year ago

I really doubt it's much of an improvement from how the game already runs

[-] uglyduckling81@lemmy.world -2 points 1 year ago* (last edited 1 year ago)

A 9/10???

IGN is such a meme.

A 5 is average.

They are saying this game is so good, it's essentially flawless and beyond comparison in all areas compared to all other games.

How much does a 9 cost?

Game reviews are a 5 point system.

5 is unplayable shit, 7 is average, 10 is le hidden gem.

[-] Ghostalmedia@lemmy.world 2 points 1 year ago

And anything below 3 is a train wreck worth playing for the laughs.

this post was submitted on 20 Sep 2023
198 points (96.7% liked)

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