If you enjoy restarting survival games, like that wild sprint to tech up to an "ok I'm probably not immediately going to die at any second" level, I highly recommend Icarus. It's a mission-based survival game. Definitely some rough edges to it, and the devs have pumped out a wide breadth of new content over the years without addressing what I'd consider some pretty basic bugs, but I still have gotten my money's worth out of it.
Green Hell has this macronutrient balance system that tickles a certain part of my brain in a good way.
Idk if these technically count as survival, but Satisfactory and No Man's Sky are both great. Ark has probably changed a lot since I played it, but I loved it once I found a good server
Unreal world. Nordic iron age survival sim roguelike with weird larping art?
If you get the original STALKER and put the Anomaly mod on it turns into a survival game. There's also these sorts of mods for your classic Bethesda titles, which might be worth looking at because those are additions to a game rather than an indie developer building everything from scratch
Terraria
I enjoyed Green Hell, thinking of replaying it. The story is kinda goofy. What I really like about it is how your own growing understanding changes the world from very hostile and difficult to rich and bountiful.
Astroneer is fun, it's got a very interesting always-physical inventory.
Stationeers is interesting but frustrating, it feels like there's a huge gulf between doing everything manually and extremely complex circuit building and scripting.
Games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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