112

For something that's satire, I have to say the numbers are surprisingly low. Though maybe that says more about my tastes than anything else 🤔.

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[-] makyo@lemmy.world 12 points 2 months ago

That... actually sounds like an interesting idea for a board game

[-] agamemnonymous@sh.itjust.works 15 points 2 months ago

Isn't that basically Mouse Trap?

[-] RizzRustbolt@lemmy.world 10 points 2 months ago* (last edited 2 months ago)

They're called "puzzles".

[-] just_chill@jlai.lu 3 points 2 months ago

What does it says about everyone that agrees (me included) ? I would have fun with that and know at least another person who would.

[-] AwesomeLowlander@sh.itjust.works 4 points 2 months ago

Let me introduce you to jigsaw puzzles. They even come with a picture showing you exactly where every piece should go! :D

[-] just_chill@jlai.lu 3 points 2 months ago

much too easy ! I'd prefer weirdly convoluted text and uncomprehensible images please. I was actually picturing a group of friends arguing over the rule book. Whoever succesfully argues for it's interpretation of it wins.

[-] AwesomeLowlander@sh.itjust.works 3 points 2 months ago

Ah, you're describing the 10k piece, monocolour, false fit, advanced version.

[-] just_chill@jlai.lu 1 points 2 months ago

now, that sounds interesting !

[-] SirSamuel@lemmy.world 8 points 2 months ago

Star Wars: Imperial Assault

I was gifted it and still haven't found a group willing to play. It's easier to get a SW5e party together, or Mothership

[-] Inucune@lemmy.world 6 points 2 months ago

Campaign for Africa?

[-] mindbleach@sh.itjust.works 5 points 2 months ago

... shit, that's viable. You could make that fun and funny for real. Kinda like Keep Talking And Nobody Explodes, but in cardboard. And dice and tokens and string and clay.

[-] AwesomeLowlander@sh.itjust.works 4 points 2 months ago

Have an actual playable game after setup, but the game you play depends on how the pieces were actually setup. If you really screwed up, you play house rules Monopoly.

[-] mindbleach@sh.itjust.works 2 points 2 months ago

Yeah, like it's bugged. Rules don't work as-written because things aren't lined-up properly. There are no remaining cards in the yellow satchel because they're mismatched with the tile stacks. Rotating the dungeon panels traps a player because any correct alignment of doors is in NP-hard.

But once you've improvised that all cards get shuffled back in and one-sided walls don't count... you can walk to the exit in like two turns, right? We're gonna Any% this bitch.

[-] CileTheSane@lemmy.ca 2 points 2 months ago

Isn't Decorum basically "set up the board properly"?

[-] NigelFrobisher@aussie.zone 4 points 2 months ago

Not sure I ever even played Mousetrap.

[-] CileTheSane@lemmy.ca 3 points 2 months ago

None of the rules mentioned in the article actually sound that convoluted (other than specific names I wouldn't remember). I've played worse.

[-] nokturne213@sopuli.xyz 3 points 2 months ago

I am looking at you nemesis.

[-] ZDL@ttrpg.network 2 points 2 months ago

A full fleet scenario for Star Fleet Battles would make this game look like tic-tac-toe.

[-] Tolookah@discuss.tchncs.de 2 points 2 months ago

Small book for a 2.5 hour setup. (25 pages)

Empyreal feels like it's a long of a setup, but it's not nearly that bad.

this post was submitted on 13 Jan 2025
112 points (97.5% liked)

Board Games

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