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Anon worries about Kojima (sh.itjust.works)
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[-] mrmule@lemmy.world 2 points 3 hours ago

Loved the scenery and music in this game, but you're basically a porter (delivery guy) running the errands all round the place with varying levels of difficulty. OK, but not amazing gameplay

[-] RampantParanoia2365@lemmy.world 2 points 4 hours ago

I gave up on this game because there's a ton of reading, and the graphic/hierarchical design was atrocious. I think it actually gave me a headache.

[-] Paradachshund@lemmy.today 3 points 6 hours ago
[-] BellyPurpledGerbil@sh.itjust.works 21 points 10 hours ago

The thing about Death Stranding I wanted to see more of had nothing to do with its core gameplay, but actually the side mechanic of being able to build things that other players could use. Like, we all love Dark Souls messages and how entertaining and sometimes helpful those can be. But there was something incredible about the design of being able to build a bridge that other players in other single-player games could also use. That was really special. The rest was kinda pretentious garbage and more-movie-than-game.

[-] Batmancer@sh.itjust.works 5 points 5 hours ago

I loved being in a single player game and contributing to roads, bridges and stuff, and being able to yell out “My names Sam!” Or responding “Hey my names Sam too!”

[-] MudMan@fedia.io 52 points 16 hours ago

Anon needs to go back and watch some David Lynch, because man, is that second paragraph weirdly on point.

I went back to catch up with Twin Peaks The Return after he passed and... look, it's awesome and hilarious, but... yeah, that fits.

[-] Cruxifux@feddit.nl 36 points 17 hours ago

The trailers looked so cool. Then I watched gameplay and I was like “hard pass.”

[-] wesker@lemmy.sdf.org 38 points 16 hours ago* (last edited 16 hours ago)

It was a weirdly addictive game.

[-] MudMan@fedia.io 33 points 16 hours ago

I didn't finish it and I've been meaning to go back to it, but the time I spent with it was pretty nice. You can't deny the sheer balls in making a AAA accurate walking sim.

[-] NigelFrobisher@aussie.zone 1 points 15 minutes ago

I love the game, but there’s no more depth to the walking than holding both straps and slowing down on rough terrain. Ironically, Kojima always puts a lot of effort into gun mechanics and then goes out of his way to discourage you from using them.

[-] Comment105@lemm.ee 7 points 13 hours ago

It was kinda too scary for me. That's why I stopped playing, a bit after meeting Conan O'Brien I think.

[-] tiramichu@lemm.ee 3 points 13 hours ago* (last edited 48 minutes ago)

I stopped playing too. I really loved the first part of the game when it was just about traversing the world, doing courier work and avoiding threats, but I quit when it became a game with 'boss battles'

[-] Walican132@lemmy.today 19 points 16 hours ago* (last edited 16 hours ago)

It’s the only game that has ever made traversing the world fun to me. I really enjoyed it!

[-] suaroof@lemmy.world 3 points 16 hours ago

Lmao the gameplay was the good part. Everything else was ass.

this post was submitted on 23 Feb 2025
211 points (98.6% liked)

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