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submitted 19 hours ago by cm0002@lemmy.cafe to c/games@sh.itjust.works
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[-] windowsphoneguy@feddit.org 2 points 14 hours ago* (last edited 14 hours ago)

For more information and updates, you can follow the team on all major social media platforms or join the official Discord. If you want to help out the developers monetarily, there's a dedicated Patreon page for that Source: @CSLegacyGame on X

Name a more iconic trio...

[-] theskyisfalling@lemmy.dbzer0.com 6 points 18 hours ago

1.4 - 1.6 was peak CS for me. I played a lot of source too but after that I lost all interest.

[-] notfromhere@lemmy.one 2 points 16 hours ago

Same except I latched onto CZ and found a scouzknivez community. Then WoW happened. Then I got dragged onto CSS and ended up running a clan for a while. CSGO and 2 never had an appeal for me.

[-] theskyisfalling@lemmy.dbzer0.com 2 points 16 hours ago

It was Guild Wars for me rather than WoW. I tried CSGO as some friends played it a lot but it just wasn't the same for me.

[-] notfromhere@lemmy.one 1 points 15 hours ago

Yea same here. I am actually looking forward to CS Legacy.

[-] MolecularCactus1324@lemmy.world 3 points 16 hours ago

Aren’t they all basically remakes?

[-] Dark_Arc@social.packetloss.gg 3 points 17 hours ago

So what's the big difference between 1.6 and 2?

[-] dicksteele@lemm.ee 1 points 9 hours ago

You can wall bang almost anything.

[-] Evkob@lemmy.ca 6 points 16 hours ago

They're completely different games, but if you're unfamiliar with the Counter-Strike series I can see how it can be confusing.

Counter-Strike 1.6 refers to the original game in the series, which ran on the GoldSrc engine. The "1.6" refers to the final release of this game from 2000.

The next installments in the series were Counter-Strike: Source (2004) and Counter-Strike: Global Offensive (2012) which both ran on the Source engine.

Counter-Strike 2 was released in 2023, as an update replacing CS:GO. It runs on the Source 2 engine, which is to what the "2" in the name is referring.

[-] Dark_Arc@social.packetloss.gg 2 points 15 hours ago* (last edited 15 hours ago)

I'm coming at it from "I've played a couple hundred hours of CSGO and a little bit of CS2 which is basically CSGO but with a couple of graphical upgrades and minor game play tweaks leveraging those graphics, like the bullets punch holes in the smoke."

CSGO and CS2 seem more familiar than different, so it's somewhat surprising to me that CS 1.6 would be fully reimplemented by someone. Normally that only happens when the game significantly changed (e.g., RuneScape changed its combat system and then the old combat system was resurrected under OSRS), so ... I'm trying to understand what was that significant thing is.

[-] Evkob@lemmy.ca 1 points 14 hours ago

Oh, I've never played CS 1.6 so I can't directly comment but the main thing I hear is how different the mechanics are.

I imagine nostalgia plays no small role, as well.

[-] notfromhere@lemmy.one 5 points 16 hours ago

1.6 relies on community hosted servers, 2 relies primarily on centralized servers and queueing mechanism. There are changes to core maps. Changes to weapons. 2 very much has the features you would expect from a modern game. 1.6 is very bare bones, but highly customizable through addons; each server can install their own addons and make the user experience unique. Hopefully this 1.6 remake will keep the server customizability intact.

this post was submitted on 17 Mar 2025
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