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[-] Omegamanthethird@lemmy.world 2 points 3 weeks ago

Mag

There's something so special about the command structure, having your own squad v squad, while a whole other battle is taking place around you. But also that you could be pulled for extra resources if needed.

I tried Hell Let Loose, but it's too chaotic and open.

[-] MisterDeutsch@lemmy.world 1 points 3 weeks ago

There was this awesome cooperative programming game called Leap Day from SpryFox. You would login and set up your automated citizens, collecting items, combining items, items with people in neighboring sections to defeat a boss in the middle, but the boss could only be completed by using items from your neighbors. Over time you would gain money for items you brought back to your base and every minute the day on it would resent and everyone go out and collect the same items again. You would have to build and rebuild your area to make enough factories to develop what you needed. I don’t think I’m it justice. I miss it all the time.

[-] Dindonmasker@sh.itjust.works 1 points 3 weeks ago

I really miss Megalith. It was a VR MOBA. The small team had to drop the project to work on contracts that made money.

[-] Dil@is.hardlywork.ing 1 points 3 weeks ago

I vaguely remember a game where the focus was creating stuff socially on the ps3, had a very unique artstyle dont think it ever made the full release

[-] brot@feddit.org 1 points 3 weeks ago

Back in the day I played a browser game called "Inselkampf". That was way before anybody did the whole monetazation and one of the earlier ones. It was awesome: You had a level playground. People formed alliances on their own without the game having such a feature. We hang out in IRC channels. We plotted wars, starting in the middle of the night in order to surprise the other alliances. We had diplomats talking to other alliances. People started alt accounts and snuck into the enemy alliances in order to spy on them. Some rose to top ranks, leading to epic betrayals and epic wars.

Everything from that is gone. The game is long offline. The players dispersed, the IRC channels abandoned, everything never to be repeated

[-] MrScottyTay@sh.itjust.works 1 points 3 weeks ago* (last edited 2 weeks ago)

Star wars 1313 was THE game I was waiting for. Got very sad when it got cancelled.

Also all of the in-progress and for some completed content that just got shelved for Disney infinity because the new management at Disney forgot why games mattered. (Same time when they absolutely gutted lucasarts). Just for them to start from scratch again a few years later when they realised they still need a videogame presence. Which makes the losses of what could have been hurt more.

[-] capuccino@lemmy.world 1 points 3 weeks ago

F.E.A.R. Online

[-] rfr_Foglia@feddit.it 1 points 3 weeks ago

The Last of Us Faction 2, even tho it never came out

[-] colanut@lemmy.cafe 1 points 3 weeks ago

Hyper Scape, probably my favorite battle royale. When you died, you could still run around as a ghost and be revived at a dead enemy. It was much more engaging than just sitting there spectating your teammates. Also the loot was a lot more simplified, so you didn’t have to spend time managing inventory or worrying about getting the right ammo type

[-] johntash@eviltoast.org 1 points 3 weeks ago* (last edited 1 week ago)
[-] MrScottyTay@sh.itjust.works 1 points 3 weeks ago

That's not cancelled, that's just a game that was taken down.

There's a bunch of private servers for it too. My first experience is the game was through one of them and it was pretty great.

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[-] Wilco@lemm.ee 1 points 3 weeks ago
[-] johntash@eviltoast.org 1 points 1 week ago

I'm hoping the new Dune Awakening game will be good. It gives me some SWG vibes.

[-] Wilco@lemm.ee 0 points 1 week ago

Really? I was already planning to check it out, 2 people in my D&D group are going to try it ... now I really really want to.

I just hope that PvP is not a requirement. That ruins games.

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[-] SgtAStrawberry@lemmy.world 1 points 3 weeks ago

So I have three different typ of games from the top of my head.

A game I know was a thing that got cancelled. Life by You I am so pissed it got caned. I was looking forward to it so so much.

Then a game I don't really know if it actually was a thing, I heard about it after it was cancelled, but I can't really find much about it. Is The Sinister Six it was apparently a game about the Spider-man super villain group of the same name, as they appertaining in Insomniac's spider man games. All I really remember is that you were supposed to play as the villains and it sounded good, I however only heard about it after it was caned so I really don't know much more about it.

And then there is this game that was never a thing, but an April fools joke in 2015. There would be a cross over game between The Sims and GTA. I got so excited about it, it still sounds like it could have been awesome.

Those are some different typs of cancelled games that I really miss.

[-] qevlarr@lemmy.world 1 points 3 weeks ago

Unreal Tournament series

UE4 movement was buttery smooth

[-] 3dmvr@lemm.ee 1 points 3 weeks ago

I really am dissapointed in current gaming, thought wed have a game in each genre that supported custom content, like ue would let ppl make their own maps/weapons, etc. everquest landmark for mmo worlds, etc.

[-] 3dmvr@lemm.ee 1 points 3 weeks ago* (last edited 3 weeks ago)

maybe with desktop tools being so fleshed out well see better in game tools for creation, tho now I use blender and want more games to support mods and custom content.

[-] NutinButNet@hilariouschaos.com 1 points 3 weeks ago

Rainbow Six Patriots.

Instead we got another MMO game…yay…….

[-] DarkFuture@lemmy.world 1 points 3 weeks ago

Thrill Kill

[-] RightHandOfIkaros@lemmy.world 1 points 3 weeks ago

Super Mecha Champions on PC.

Yeah, it was a Gacha Battle Royale mobile port. But it was so fun to play. The community was fantastic, except the like 3 cheaters on perpetual ban cycle.

I loved the character design, and the mecha design. The graphics could age really well being cel-shaded/anime styled. And it was unique in its category, no other BR game lets you play as a pilot and call in a mecha, or battle a mecha as a pilot, or vice versa. And the best part was that the F2P economy was pretty good. Paid players got new characters and mecha a week or two weeks before paid players that haven't been playing the game. F2P Barnacle players could use currency earned in-game for characters and mecha and it would take maybe a week or so to get the amount needed. You didn't even have to win, you just had to play. It was great. The cosmetics were well designed too, mostly. Except that one Ventorus skin that made the extra hands a little too big and cover more of the screen than normal.

Sadly, the servers were shut down by NetEase, probably to make more server space for Marvel Rivals.

[-] dereality@lemmy.world 1 points 2 weeks ago* (last edited 2 weeks ago)

Scalebound. That open-world Star Wars game. SimsVille

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this post was submitted on 16 Apr 2025
58 points (98.3% liked)

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