I can't find anything about the cost for them to produce each unit, ya got some inside info you wanna share?
Yeah, the Toro Rosso livery was the only interesting thing to come out of the entire show
I don't have that many answers, but I'll give it a go.
I think we need to come down extremely hard on landlords, potentially crippling their income stream. They chose an investment, and all investments carry risk, the risk in this case is that too many people can't afford housing, and the government has to step in and heavily regulate those who profiteer off of basic shelter. This would apply to anyone with rental properties, second homes, long term investment opportunities, ect.
Along side that, a shakeup to planning permission. Fuck NIMBYism, sorry but you don't get a say when people are paying 80% of their income on the bare essentials. From the top down, mandate construction of new housing in an aggressive manor. After Thatcher absolutely fucked us by forcing the local councils to sell off their council houses with the start of austerity, we've been at a ludicrous deficit. I think the figure I was reading is we need to be building about 400,000 houses a year and then in 5 years time, we'll get "close" to fixing the lack of supply that we're faced with now
Where does this money come from for that? I dunno, I would guess borrowing like we have done. It's risky as hell, but it's better than the current risk where we borrow against our rise in GDP, just hoping we outpace the loan rate without any long term plan to reduce the cost of living. Failing that, a wealth tax could maybe be possible? In the tune of 0.5% or so. That would generate an insane amount of revenue, but it would risk foreign investors looking unfavorably towards the UK. It would look risky for their assets, so foreign investment may fall in a dangerous way, maybe this isn't the best plan? I just have no idea, it's not my area of knowledge.
I think the above could be enough to trigger an actual wealth transfer. By dramatically reducing the cost of living, people will actually have disposable income. Income that can go into buying things. Say you work selling clothing, your customers suddenly having 50% more of their paycheques to spend is like the ideal situation, now they actually have the funds to buy your wares. With that higher income, well now you can hire more staff, you can pay your staff more also. You're not having to work to such a fine margin as economically your customers aren't as screwed just trying to survive.
I have no idea if this is all viable to be clear, I hope that I've come to some solid conclusions and ideas here, I'd love to hear pushback on all of that as well as I'm sure I've made some wack assumptions.
They're Large Language Models. They're defined as generative pre-trained text transformers, that's their entire purpose.
Saying the calculator spits out random numbers would be wrong, but saying a calculator spits out numbers, that would be correct. Reductionist would probably be a better word than regressive or asinine.
But it's accurate? Doesn't mean that human looking text can't be helpful to some, but it'll also help keep us grounded to the reality of the tech.
Naw shucks haha, kind of you to say. I'm glad my ramble/vent was worth it!
Since ya played Edith Finch, in Until Then you form a much stronger connection with the characters, but the content and topics it faces are less extreme What is there will hit harder because of that connection I think.
I hope you enjoy any of the games I suggested! Also really, just get yourself Donut County. It's a stupid cozy romp. Do racoon crimes.
Sorry to hear that, there's been times where I've avoided certain bits of media for similar reasons, and that feeling of "should I invest myself in this?" while trying to keep yourself safe. I hope things improve for you.
I don't want to say anything about Until Then really as I think the experience would be hampered knowing anything about it, but it'll still be there for you in the future. There are heavier moments throughout the story however, I cried at both the beauty and the sadness at multiple points in the game.
Some comparable games that have some similar themes or vibes
- Night in the Woods - Has themes around mental health issues especially focusing on dissociation
- What Remains of Edith Finch - Covers topics around death of loved ones including issues you're likely concerned about
- Life is Strange - Mental health and death along with suicidal discussion and events
- Firewatch
I think a lot of these kinda stories revolve around the sadder parts of life to elicit emotion that drives us towards connecting with characters in the same way that seeing hardship and struggle makes you care about your fellow human. To me it feels that through these experiences we're able to see our humanity in a rawer form, perhaps its because there's a cost to ourselves due to our emotional investment. There's no need to take on that cost unless you have the emotional space to do so though, but that cost is often what's made it so great. I didn't play any games for just over 2 weeks after I finished Until Then, I just started playing the piano, went on walks/bike rides/runs, and decided to get more involved at a local board game cafe. But really, no need to force yourself into that, focus on yourself, do the things you need to do to improve your situation internally or externally, it'll be there for you then.
If you want some story-esque games that feel much less soul-consuming, here's a few of my favourites:
- Stray - it made me have wobbly emotions, but it doesn't have quite the same "sting" as the games above
- Cloudpunk
- Metro Exodus - Bit of an oddball here, probably a few eyebrows raised, but I think it's one of the only games I've seen actual intimacy (and not sexual intimacy), however that's few and far between, the pew pew is great
And a couple of cozy games that are a bit adjacent to these
- Frog Detective - Quite how these haven't won GOTY every year I don't know... I loved them
- A Short Hike
- Donut County
- Maybe Sludge Life but that's certainly on the more abstract end of things
Edit: Also sorry for the monologue haha, didn't mean for that to get so long, just started rambling
I absolutely loved Oni. I didn't own a copy for a while but I'd play it round a friends house once a week.. Those fighting mechanics just felt so tight (for the time) and the gun play was weighty and responsive.
Shame to hear about the fate of Oni 2 from here, I had no idea
Yeah, after his body issues and annorexia, seeing him vibe with the hair and stash and overall body shape has been absolutely beautiful to see. Fuck anyone who tries to control someone else's self expression.
Ah that's awesome, but now I'm wishing I could take a peak at the 3d versions running and explore them a bit.
It would also explain why they all have the same visual vibe of the ancient dancing baby gif haha
I don't completely disagree but this is true for all the greats. Schumi crashing into people and forcing others off track, Vettel always pushing people to to very edges of the track and his insane fake outs into dive bombs, hell Senna has his famous "if you no longer to for a gap" quote that everyone loves but have somehow forgotten that he was saying it to justify an absolutely ludicrous and dangerous move.
Even Hamilton was always criticised for his aggressive style that he would shrug off saying it's how he has to drive if he wants to win, he didn't have the luxury of driving respectfully and carefully.
I think the thing that seems to separate a good driver and a great driver is their ability to walk on the very edge of the rules to gain every little bit of an advantage possible, otherwise why are you even there? I want reform but hate the game, not the players.
Lamenting the raising of prices is absolutely fair, but every industry goes through this. I cycle a lot, and there's a strong base of people that are deeply upset at the cost of the bikes the pros are using. It used to be that almost anyone could buy the model bike that won the Tour de France, where they'd go for £1,200-1,500, full spec and all. Now Pogačar's Colnago V4Rs cost $8,215 for the base model, likely closer to $12,000 for a fully spec'd version. I just think that this is happening everywhere as things get more and more optimized. You have to dig deeper and deeper to eek out those gains.
Think of the sheer amount of time, effort, and hardware that goes into AI features and such. Upscaling and frame generation need a lot of data to be processed to make it viable, and the cost of the cards will have to offset this research cost.
The only thing that maybe leans towards it being somewhat greed driven was the audio edits they made in their presentation, but again, I still just don't think that's enough to say "this is greed" or not. Is selling at a profit at all "greedy"?