Because whoever wrote this went to great lengths to make it work. It's by no means a feature of python. It's a feature of their code.
Put nails in at an angle, and alternate the angle so a row of nails looks like a row of Vs. Whenever reasonable I'd still go for screws though.
There's no chance this doesn't turn out to be, among other things, an autism detector.
As far as I understand it the pin&chip system involves a challenge/response between the bank and the card. You can't just "clone" the chip, because the secret data it contains is essentially write-only.
It's really easy to make a gigantic mess using git if you don't know what you're doing. As soon as you learn to keep your history mostly linear all those issues go away.
I call myself a stable genius on a regular basis
Didn't he also get kicked out of game grumps because he's antisemitic? Got replaced by a jew too lol.
Balatro is hardly anything like poker though. It really only re-uses poker hands and nothing else.
A macro lens produces a large image. It's a bit silly but I guess once these things get a name it's hard to get it changed.

This is on purpose. Game studios decided that instead of bothering with all sorts of complex graphics hacks to get games to run fast they can just crank ray tracing and use temporal anti-aliasing. The result being that you need one of the latest generation cards to run these games at all since they don't degrade gracefully to lower specs.
Until very recently I was still running a 1080, which runs pretty much any game (even recent ones) at high graphics settings. As soon as a game uses ray tracing or temporal anti-aliasing it won't even run at the lowest potato settings possible.
The invincible should not look like this at <15fps and be a blurry mess when moving on minimum settings while halo infinite looks way better while rendering way more things on the same machine at high settings at 60fps.