Yeah...really. The thing is that, if you like to run older games on era-accurate hardware, Steam was already a pain in the ass to run on older machines. Probably 70% of these games, I purchased on Steam, and a lot of them are old titles.
Maybe this is ludicrous to you, but le good ole Prototype runs like a nasty turd on my main W11 machine that I use for design and 4K video editing. I'm not new to modding, troubleshooting, and I've even dabbled in game development, but none of the fixes online seem to help me run the game at more than 10 FPS, with dips to the 3FPS realm.
But guess what? Prototype runs like a dream on my restored Windows XP PC with a Core Quad and GTX260. Same as with Far Cry 2, S.T.A.L.K.E.R., Jade Empire, and so many others. And don't even get me started on games from the 90s. Even if they run OK on W11 and I get past all the text rendering issues, I still want the experience of running them on W98, with a CRT monitor, metal ball mice and bone white mechanical keyboards. I paid for them, but Valve wants to dictate how I should run 'em.
If you can't install Steam on older hardware, you can't install your Steam games that you previously could. 🥸
Are Androids picky with this? Shouldn't 64-bit devices be able to run 32-bit just fine?