[-] GreenAlex@kbin.social 2 points 6 months ago

Yup. My wife's car is a '22 and while overall solid drives her crazy with its sensors yelling at her. Thankfully, the auto adjustment to steering if you 'veer out of your lane' can be disabled. It still beeps at her for usually no good reason, though. Meanwhile, I hate it because it uses Android auto and is absolutely horrible at managing multiple phones. When I drive it won't connect. Meanwhile, when she gets home, it hijacks my bluetooth even if I'm listening to something with my headphones. If I unpair it on the phone side it spams pair requests until I block it.

Meanwhile, my car is roughly 10 years old, runs just fine, doesn't beep just because I used my turn signal with a car next to me, and has basic bluetooth that just works. I much prefer mine.

[-] GreenAlex@kbin.social 4 points 6 months ago

I'm not about to tell anybody they're evil for playing a game like this and not knowing any better. If you really wanna change people's habits, you'd be better off showing them what a better game can be. Even then, they could legitimately prefer their gachas or be addicted. I think that's pretty crazy but there's only so much one can do.

The AAA price increase was mostly just wanting more money and using inflation as an excuse. They're not necessarily hurting because of f2p games. Well made traditional games still sell but often times the big publishers put out unfinished crap or overload their full-price games with monetization anyways. Those may be hurt financially. Meanwhile, games like Elden Ring and BG3 have done extremely well.

The pressure to change needs to be put on the companies, not the individuals. What the individual mostly needs is awareness.

[-] GreenAlex@kbin.social 3 points 8 months ago

The Crash remake is definitely an improvement for the first game as it lacked analogue support. The others, at least as a lifelong fan, bit of a mixed bag. Good and well done, but I prefer the PS1 version of the second two games. The physics are less precise in the remakes and the graphical and musical changes give it a worse atmosphere for me. But for a newbie, they're still great.

[-] GreenAlex@kbin.social 3 points 10 months ago

I wonder how it'll stack up next to Grim Dawn and if it'll get spruced up for Steam Deck.

[-] GreenAlex@kbin.social 3 points 1 year ago

Hoping the design for this one is a bit. . . tighter? As much as I liked the original, runs usually turned into hopping around trying to not get hit while you hope for enough space to actually use your abilities; or if you had busted items you just about instakill everything. I never found much of an in-between and felt that the sequel handled playing from behind situations much better.

[-] GreenAlex@kbin.social 2 points 1 year ago

It originally was a dlc. They decided the scope surpassed that, though, and they also felt constrained by the class and upgrade system of the base game.

[-] GreenAlex@kbin.social 2 points 1 year ago

I randomly got hit with the urge to play the ps2 mascot games. I've started picking them up for cheap to rip and load onto my Steam Deck. I've finished the first Ratchet and Clank and Sly Cooper games. Now started on Going Commando, with plans for the rest of both of their ps2 games and the Jak and Daxter trilogy. I've played all of Ratchet and Jak before but Sly is new to me, minus maybe half of his 4th game.

And still chugging through BG3 with my wife. It's been hard getting time for the longer play sessions it requires lately but we'll get through it eventually.

[-] GreenAlex@kbin.social 2 points 1 year ago

I feel like I'm in some crazy minority here, thinking that none of these competitors are even worth considering without trackpads and back buttons. Handheld PCs just don't work without them.

[-] GreenAlex@kbin.social 2 points 1 year ago

Really unfortunate. There was such missed potential in Awesomenauts, imo. Despite them being an indie team I really think they could have taken the game so far. They had the passion but just made too many mistakes along the way.

[-] GreenAlex@kbin.social 3 points 1 year ago

It'll be super interesting to see how shapeshifting fits into the dual class setup.

[-] GreenAlex@kbin.social 2 points 1 year ago

I love roguelites and the genre melding you can do with them. I've been searching for one that competes with Risk of Rain 2 for me. I've played all the big ones but none have had the same staying power.

The biggest bummer for me is Dead Cells. For most of the run, I slaughter. First two original bosses I can pretty consistently no-hit. Then I get to the hand of the king and die in about 5 seconds every. Single. Time. It's 100% a skill issue but I feel it just asks so much of me compared to the rest of the game on the same difficulty, and I'm only on boss cell 1. I've even gone I to the training mode vs him and his tells paired with my time to respond just have not clicked.

There's also Enter the Gungeon. I also have struggled with it but actively plan to get back into it to work through it.

Lastly, shutout to Dicey Dungeons. It's lesser known and I think everyone should play it.

[-] GreenAlex@kbin.social 3 points 1 year ago

IMO the industry overall is in a truly horrible place, but only the AAA and part of the AA space. Indies have been and continue to hold up the industry by themselves.

view more: ‹ prev next ›

GreenAlex

joined 1 year ago