More like "Nightcocks" am i right?
- Play a Swamp
- Pass the turn
- In white's end step, tap the Swamp and cast Fatal Push, targeting the opponent's king
- Chess pieces have no mana cost, so black wins
Awh fuck yeah Metal Slug on an arcade cabinet, I can't count the number of pizza shops/video rental shops/low-end malls I've seen Metal Slug machines in.
Edit: Shout out to Point Blank and Puzzle Bobble too. Those were great for just random little businesses.
Warhammer Fantasy Role-Play
Edit: Was a bit bumpy, but it's the first time any of us have ever played it. Good time.
Hell yeah, flight sticks are great. I especially like when they have compatibility in non-flight games, like Battlezone or MechWarrior.
Well yeah, we're all too busy posting here to be investigating
"TV Shitposting" was actually sorta big in the late 60s-Early 70s. One of the prevailing philosophies in comedy was 'Throw everything at the wall and see what sticks.' You can see this in Mel Brooks, Laugh-In, Jonathan Winters, and even The Muppets to a degree. The beauty of this philosophy is that it didn't really matter if you didn't get a given joke (or just didn't find it funny) because the next joke was less than a second later.
Found a similar problem searching for VTT tokens. Saw some horrid fantasy re-interpretations of Elon Musk and Joe Rogan.
And you arrived at this conclusion how, exactly?
Actually never mind that question. Answer my request for hog first.
So Epic games can just cut 830 people because they're "spending way more than they earn" and nobody bats an eye. But when I cut 830 people because I spend way more than I earn, I'm "committing assault" and am "a menace to society."
Most of the franchises that were supposed to make lots of money in the 2000's (D&D, GI: Joe, MLP) wound up fizzling in the latter half of the decade and into the 2010's (maybe MLP is the exception to this, but IIRC, Bronies being chuds put a huge dent in their sales)
The success of Honor Among Theives and Barbie showed there's still elements of the pop culture nostalgia market that can be mined for profit.
11 is the most beautiful a Dragonquest game has ever looked but the story is fucking whaleshit. I wanted to like it so bad but it's just the most boilerplate a Dregonquest story has been since the first 4