Japanese devs and English go well together.
Check the trailers. I was put off at first but tried it after checking the trailer and read the reviews which most of them state that the exploit/slavery is not the focus. There is free demo btw.
I watched the trailers first and the vibe from the trailers are very adventuring with your pals. Reading the description without context can give bad impressions if you assume the worst. It has solo mode and dedicated servers (rare feature in gaming now) so chuds or not, you won't see them anyway.
The trailers in release order:
Slavery playstyle is more of a meme. You're more pushed into the playstyle of improving the Pals's condition, upgrade path from better bed, better hotspring, better food, ... so they can work and rest better. It's a sandbox survival game, you can choose how to play it.
You can improve the pal's life ingame, but you as the pal in real life is
This is wrong. Reddit app has ads, collects data, no UI customization, ect and runs like ass on old phone.
Distribution of pretax national income (before taxes and transfers, except pensions and unempl. insurance)
I was just stating the norms of Japanese devs being bad at English. Not blaming it as the marketing direction is totally on the devs. One could argue the controversial marking worked and the game got more popular because of it.
For me, as far as marketing goes, trailers > reviews > steam description.
The most important part is try it. I tried Paradox games a couple of time, a couple tries later and I could see why people are into it.