[-] Iunnrais@lemm.ee 3 points 4 months ago* (last edited 4 months ago)

Generally, they don’t include intentional ones, or rather, haven’t done so since Super Metroid (and there, only with the wall jumps). When they release new versions of older games they often do so with patches to try to remove sequence breaks. And in new games they try to make sure not to include known older ways of sequence breaking, and sometimes include pretty drastic measures to prevent it.

Speedrunners sequence break anyway, because that’s how they are. But Nintendo gives every indication that they hate this for some weird reason.

Ah, here’s a YouTube link that goes into more detail about it: https://youtu.be/QLWKsugJPy4?si=gsT78aNb3wsQwCax

[-] Iunnrais@lemm.ee 3 points 4 months ago

Will they be obsessive about trying to remove sequence breaks again? For a genre that is has a rabid following expressly because of the existence of sequence breaking, it’s so strange to me how much Nintendo hates the very idea.

[-] Iunnrais@lemm.ee 3 points 10 months ago

Nah, it’s fully polymorphed, it just cast the spell after it sat down.

[-] Iunnrais@lemm.ee 3 points 10 months ago

I legitimately had my players pull that one on me once. Door into a secret lab disguised as a closet was beyond their skill, warded by powerful magic, etc etc. They looked at the floor plan and saw that the closet protruded from the main wall a bit. “Why not go in through the side?” I hadn’t thought about it. I figured the villain hadn’t thought about it either. A simple pickax later and they were in.

[-] Iunnrais@lemm.ee 2 points 10 months ago

Correct. To be more specific, in Tolkien lore, Bilbo (and later Frodo adding to it, organizing it, and editing it) wrote the “Red Book of Westmarch” which was later translated by the narrator of the books into the Hobbit and Lordnof the Rings. Many (most?) Tolkien fans prefer to frame things this way when discussing the stories, and for good reason— that’s how Tolkien himself viewed the stories. As a translation of something in another language. He was a linguist, after all.

Wikipedia has a good article on it: https://en.wikipedia.org/wiki/Red_Book_of_Westmarch

[-] Iunnrais@lemm.ee 3 points 1 year ago

I feel like I heard about this being in development from a quack book back in the later 90s (sound waves being used to destroy tumors, that is)… amazing to hear that it’s real, and works!

[-] Iunnrais@lemm.ee 3 points 1 year ago

I see nothing wrong with this localization.

[-] Iunnrais@lemm.ee 3 points 1 year ago

In the end, using your idea will only work if you really know your players. With an arbitrary random group, I figure the result would be either 100% success rate (they all agree with each other and coordinate perfectly) or a close to 0% success rate (they rarely cooperate). Neither situation is what you want.

Luckily, when you want a certain percentage of success, that’s exactly what dice are for! Now, my group tends to be one of those “cooperators” so I’d tend to want to balance it assuming the party will always agree on what they want the godling to do. Then, maybe use a combination of religion, arcana, and diplomacy checks across the party to determine whether their characters are able to successfully pull off coordinating themselves to control the nigh-uncontrollable thing. I’d still use the “they have to agree on the action it will take” thing but then use the dice to add uncertainty.

If, on the other hand, you expect a lot less agreement amongst your players, you can still use dice, but this time, make the skill check determine whose commands get followed, with close results or consistently low results across the whole party leading to no one’s commands being obeyed and it doing something random and chaotic instead.

In the case of a cooperative party, we’re using dice to lower the success rate. In the bickering party, we’re using dice to increase the success rate. But in both cases, we have in mind a certain target success rate, and it is dice that will get us there.

[-] Iunnrais@lemm.ee 3 points 1 year ago

That face doesn’t look grumpy at all… not sure why you would need to protest the point? That’s a happy cat!

[-] Iunnrais@lemm.ee 3 points 1 year ago

Question: is this community supposed to be for all things the US usually declares “left wing” such as LGBTQ+, trans rights, identity politics, and liberalism? Because while I’m all for those things, I feel like they aren’t really related to socialism. They’re just good things in general, not socialism good things in specific.

[-] Iunnrais@lemm.ee 3 points 1 year ago

I mean, the lamp isn’t usually a home, it’s a prison, so…

[-] Iunnrais@lemm.ee 2 points 1 year ago

It is, in fact, so bad. Alas, not in the 80s way.

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Iunnrais

joined 1 year ago