Hard to believe this is true. Not the "feature" itself (that's very believable), but the claim that this was exposed as okta configs - that just doesn't make much sense. Not impossible, but very unlikely.
It really surprised me that Astarion is so popular.
I wish they would put a proper keyboard on a phone again. There's dozens of people like me who misses those things, why is nobody doing it?
From my own experience with hardware and real life in general, I imagine they probably had some equipment who they already knew was not working 100% and it was the only one to detect such missiles. I can't imagine any other reason why they wouldn't report it without risk of being labeled a traitor afterwards.
I think they're just talking about the game being open world in a full planet that you can clearly see is a planet and is large and diverse enough to actually feel like a full planet.
Still not the first at that either. Valheim for example is a round planet and open world and has several biomes. But there the world isn't really impressive, so maybe that's what they are trying to be the first of?
Based on the trailer they are clearly trying to be the first game to actually achieve something but it's hard to define what that something really is.
Brazil is so tall it has like 6 different climatic regions. 5 of them are currently a burning oven and the other one is drowning in constant rainstorms and cyclones.
I just had a revolutionary idea: what if every time you reach a new point in a game, it showed you a certain sequence of icons related to that point in the game. Then, if you ever want to play that part of the game again you can just insert that same sequence of icons into an option of the game and it'll play from there.
Then people could also share the sequences they discover with their friends, allowing said friends to skip part of the game if they want to.
Typescript may have a million problems that make getting into it annoyingly hard and even seem pointless, but once it's settled in your project and used well... Damn is it fucking good.
And I'm saying that even though I had to disable intellisense and most of those advanced features because the project I work for is too large and typescript would easily use over 20GB of RAM and get my computer to freeze.
But if you're trying to use it like a traditional typed language, you'll only see the bad side of it and you'll certainly hate it.
The eu rules are mostly about unnecessary cookies. Most web devs just copied whatever everyone else was doing and now there's this standard of having to accept cookies but the EU doesn't really enforce it like that
Curious how this study suggesting we need a new way to prevent bots came out just a fews days after Google started taking shit for proposing something that among other things would do just that.
I make open source software; for several years it was completely foss and it never managed to keep the lights on on its own. When we started adding paid features (still open, but not free), it didn't go well with the community at all.
Folks would suggest all sorts of business models which always boiled down to "do make money from it, just not from me".
Niantic always announced itself as a data company.