[-] Russianranger@lemmy.world 11 points 5 months ago

Yeah I think you need a dock though, or if you don’t have the money to buy a dock, I think you can rent one of those POD containers. Still trying to figure out how to connect to this guy’s computer though, they locked it and I don’t know where to DL the libs for it

[-] Russianranger@lemmy.world 11 points 7 months ago

Throwing my anecdotal 2 cents in -

Married at 23 (wife just turned 21) straight out of college. We were both very immature, and we divorced two years later after she fooled around with her 55 year old boss. Left me devastated at 25 going on 26 thinking I was used goods. After a lot of maturing, a few more relationships, I remarried at 33.

It takes a lot of self reflection - because even though I could chalk up the previous marriage to “lol she a hoe” - I had piss poor financial skills, was very immature and lacked a lot of self confidence which manifested itself in toxic behavior all around. There are times I just cringe at who I was at that age. Not that I’m a perfect person now, I’m just more aware of what I needed to improve in myself to be a decent person and partner.

Part of it is the age old wisdom of learning to love yourself and figuring out what you like, versus just trying to mold yourself into the person you think your partner wants. And not to say that “oh I’m an asshole, They have to deal with it” but truly understanding what makes you tick and finding someone who loves and accepts that part of you.

[-] Russianranger@lemmy.world 11 points 8 months ago

It’s interesting because I swear I buzzed by an article the other day with some eye roll complaint about there being too many games, and that’s why it was hard for games to sell.

There are a lot of games, but it means that people want to engage with games that are actually fun and aren’t soulless cash grabs or half baked early access with no real value or fun.

It’s just the basic “quality versus quantity” principle. Instead of shoveling out crap like Rise of Kong, Gollum, The Day Before, etc etc, just focus your efforts on a single good game. The only recent exception to this rule I guess would be Starfield, but that’s for Bethesda to figure out on how to salvage.

[-] Russianranger@lemmy.world 27 points 8 months ago

Although I’m not surprised, it is interesting that the same big tech companies like Apple and Microsoft taking stances on being “environmentally conscious” while also ignoring forced obsoletion of old hardware. Your average office environment just needs basic email, document/excel editing software and a browser. Now to continue to do these base functions, they have to buy new PCs to do the same exact thing. And it’s not even faster anymore due to the bloat.

If tech wants to preach about the environment, they best start figuring out ways to keep computers out of the landfills.

[-] Russianranger@lemmy.world 10 points 9 months ago

I’m kind of horrified to figure out “how”, like do they say “well time to start hacking off body parts” or just putting them in a room and someone just grabs a flamethrower, then after the remains cool down a janitor sweeps up what’s left of Jeff and tosses the dust pan into a container

17
submitted 9 months ago by Russianranger@lemmy.world to c/linux@lemmy.ml

For context - I’m working on getting an emulated Everquest server up and running, but hitting dead ends (probably due to my newness to Linux in general) and seeking some guidance from the community on what I’ve tried and best path forward.

My ultimate goal is to get it running on SteamOS - I have it fully operational on my actual server machine running Ubuntu, but trying to get it working here so I can just connect locally (i.e on a plane) so I don’t need to connect externally. Here is the situation and obstacles;

I've been trying for a minute now to get EQEmu setup on the SteamOS side of the house for ease of launching with client, but running into obstacles in several different directionns, and wanted to see if someone had some guidance on best path forwarrd.

First Route - VM - Linux Mint - Docker - I have a successful server up and running via Gnome Boxes with a Linux Mint guest OS - then docker and akkstakk running on it.

The obstacle - I can't seem to bridge the connection of the guest OS with host OS (guest can ping host, host cannot ping guest). If I can bridge (no pun intended) this gap, it'll most likely be the route I go

Second Route - Distrobox - Ubuntu When running Distrobox directly on SteamOS - I'm trying to get the linux install running - however there is a multitude of issues with permissions being denied. This is likely due to SteamOS' immutable system. To bypass it, it is possible to offset this via turning off read only. However, I don't want to pursue that route, as anything written to the file system gets wiped on update to the OS.

Third Route - WINE - Lutris - SteamOS Another route I've tried is utilizing WINE with the windows installer. I think this could help bypass some of the restrictions of the system while having it run on that.

Obstacle here: Running the .bat file yields the following message - mariadb-10.0.21-winx64.msi: File Not Found Installing MariaDB (Root Password: eqemu) LOADING... PLEASE WAIT... "sh" isn't a recognized shell. Please open an issue at https://git.rootprojects.org/root/pathman/issues?q=sh warning: couldn't access "C:\Program Files\MariaDB 10.0\bin": CreateFile C:\Program Files\MariaDB 10.0\bin: Path not found. PATH not changed.

I tried manually executing mariadb and perl, but it still hangs up at both. I see that i ntuser, it's still not finding them.

So all that to say, trying to find a way to make this work. I'm the closest with the VM, but can't figure out the connection there. Distrobox would be a mess of troubleshooting, and WINE I feel could almost work if I could get the PATHs to work (maybe).

Any input or guidance is widely appreciated for such a niche request.

[-] Russianranger@lemmy.world 14 points 1 year ago

You’re spot on. The changes we’re seeing are seen as “radical”, as users had previously utilized them on the cheap. Given the recent changes in the overall market, shareholders are making radical demands. So companies have to think of something to pivot.

When we look at video games, we’ve seen micro transactions creep up, a slow boil if you will, so consumers have adjusted to the increases in these “optional” purchases. Video games overall have been largely stagnant in terms of price per copy. Even accounting for inflation, we’ve really only seen a 20 dollar increase over the years for the raw “license” of a game. Then you add in premium packs and other “optional” nonsense and most have just accepted it.

I think where people get heartburn on these things is when you introduce such a whiplash of a change with such short notice. I think even if Unity changed the pricing to 2 cents an install starting 2024, then upped it to 5 cents in 2025 and kept it at an incremental increase, it would have been a better “slow boil.” By going outright with the 20 cents per install for the entry level, the market reacted just as radically as the proposed changes.

While I don’t personally agree with the changes, I can understand through your point why they’re trying it. Late stage capitalism and all that

[-] Russianranger@lemmy.world 17 points 1 year ago

Interesting to see Valve at 6.5 bn, I would have guessed they were higher given the extent of Steam as a distribution platform. But I guess that makes sense some other companies have a myriad of other digital and physical products, where Valve has only their small slice in both (Half Life, Counter Strike, L4D, Ricochet for digital, and Steam Deck, Index, some merchandise for physical)

[-] Russianranger@lemmy.world 11 points 1 year ago

While I definitely enjoy mods in all my Bethesda titles, I do like to play through “vanilla” The first time through, as that’s usually the only time I engage the majority of vanilla content/the main quest. As soon as I introduce mods, I seldom re-touch the vanilla stuff more than what’s necessary, and usually results in half-finished play throughs before I add another dozen mods that require a fresh start. Vanilla Bethesda content can be enjoyed, as I’ve done that from Morrowind to Fallout 4 to everything in between.

[-] Russianranger@lemmy.world 26 points 1 year ago

My wife and I watched the whole thing, and I’ve frequently watched LTT in the past. We both agreed that the humor wasn’t really well placed, given the situation and came off a bit cringey in my opinion. I know some folks are saying damned if you do, damned if you don’t, which is fair. However I think that if they kept the humor out and it was a “generic apology video” there would be less criticism about it. But again, that’s just my opinion.

[-] Russianranger@lemmy.world 14 points 1 year ago

Holy shit man. I don’t know what it takes for the death penalty in Australia, but this would be a strong contender in my opinion.

[-] Russianranger@lemmy.world 11 points 1 year ago

I’ve been following these guys closely. The exchangeable graphics card is huge. I’m interested to see how “future proof” It is, as I’m sure there are certain limitations as graphics cards get “bigger and better.” I’m sure there will be limitations by the modular design into the amount of power it can process.

[-] Russianranger@lemmy.world 25 points 1 year ago

Yup. A quick tap of the horn or double tap is fine. Even a 1 second blast. Once we get into 2 seconds blast territory, it transitions to rude, with 3+ seconds going up linearly on the deranged jackass scale

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Russianranger

joined 1 year ago