Here it is the comment I was looking for. Another fellow three body problem reader, I suppose.
I played it first when it was a free mod and then bought on steam and put on my backlog list because I really enjoyed what I saw back then.
Now, wouldn't be amazing if someone develop, you know, HL3 or at least episode 3? The game script wasn't published some time ago because of copyright expiration? I would pay for it, and I am sure I am not the only one.
I know Microsoft didn't get this right with naming and you got caught in the trap but there are 2 (actually 3) ways of hosting Blazor.
I also see that this confusion won't help OP choose Blazor over some more coherent dev environment hehehehe
You are talking about Blazor webassembly, I am talking about Blazor server side, which loads as fast as a "normal" website.
Server side Blazor has other caveats, that's why I specified it is an intranet project, where server side Blazor fits very well. Anyway, at the moment, Microsoft is still putting effort in polishing both type of Blazor hosting model.
This is not our first Blazor intranet web app and some of them are running in production for one year more or less.
It is really a joy to program using Blazor, especially if you need cross tab/browsers/device/user real time communication, which comes almost free thanks to underlying SignalR channel.
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