[-] Steamymoomilk@sh.itjust.works 6 points 12 hours ago

Error 404 page not found

"The interweb must be down"

[-] Steamymoomilk@sh.itjust.works 2 points 12 hours ago

Probably not that helpful, but i do know of a few articles installing linux on a Chromecast

https://github.com/frederic/sabrina-custom-os

The man got DRIPP

[-] Steamymoomilk@sh.itjust.works 9 points 1 day ago* (last edited 1 day ago)

Xbox 360 COD chat be like

[-] Steamymoomilk@sh.itjust.works 15 points 3 days ago

But have you heard of todays sponser?

{Insert corprate shillery}

[-] Steamymoomilk@sh.itjust.works 2 points 4 days ago

And it doesnt execute your cat like a late 1600 monarch. Which is a a great improvement

Fuck these companies

[-] Steamymoomilk@sh.itjust.works 1 points 4 days ago

Reaper from OW

[-] Steamymoomilk@sh.itjust.works 2 points 4 days ago* (last edited 4 days ago)

Take my upvote you word play scoundral

[-] Steamymoomilk@sh.itjust.works 3 points 5 days ago

Damn next season of fallout dropped

[-] Steamymoomilk@sh.itjust.works 1 points 5 days ago

i think i may go with wire guard, do you know of any good videos or tutorials? i found this, https://www.digitalocean.com/community/tutorials/how-to-set-up-wireguard-on-ubuntu-20-04

68

So i've been hosting a modded Minecraft server for my friends and me on weekends. While it's been a blast, I've noticed that our current setup using LAN has its limitations. My friends have been eagerly waiting for their next "fix" (i.e., when they can get back online), and I've been replying with a consistent answer: this Friday.

However, exploring cloud providers to spin up a replica of my beloved "Dog Town" Server was a costly endeavor, at least for a setup that's close to my current configuration. As a result, I've turned my attention to self-hosting a Minecraft server on my local network and configuring port forwarding.

To harden my server, I've implemented the following measures:

  1. Added ufw (Uncomplicated Firewall) for enhanced security.
  2. Blocked all SSH connections except for the IP addresses of my main PC and LAN rig.
  3. Enabled SSH public key authentication only.
  4. Rebuilt all packages using a hardened GCC compiler.
  5. Disabled root access via /etc/passwd.
  6. Created two users: one with sudo privileges, allowing full access; the other with limited permissions to run a specific script (./run.sh) for starting the server.

Additionally, I've set up a fcron job (a job scheduler) as disabled root, which synchronizes my Minecraft server with four folders at the following intervals: 1 hour, 30 minutes, 10 minutes, and 1 day. This ensures that any mods we use are properly synced in case of issues.

any suggestions of making the computer any more secure, aswell as backup solutions? thanks!

--added note, what hostnames do you guys call your servers? I used my favorite band albums and singles for hostnames.

52
submitted 1 month ago* (last edited 1 month ago) by Steamymoomilk@sh.itjust.works to c/linux@lemmy.world

So over the weekend me and the lads decided to play Mindustry (i think im addicted). Ive never been a fan of RTS games but Honestly been loads of fun. I usually play on the Ybox which is what i called by LAN rig. but sadly the motherboard kicked the bucket (it was a xeon 2697v3 14 core and a X99 machinist motherboard which ran gentoo). so i dug around in the closet to hopefully salvage game night and found 'yeee old reliable', so the cool part is mindustry has really low system requirements

Linux Minimum: Memory: 1 GB RAM Graphics: Anything with OpenGL 2.0 Support Storage: 200 MB available space

So me and the Bois played just like normal, except i was running 10+ year old hardware and you really couldnt tell the difference the system specs for the "shitboxPro" as named

Intel core 2 duo E7500 AMD RX 570 2Gb of ddr2 RAM Running Debian 12 with the Mate Desktop (i was originally going to install Gentoo on it but didn't want to spend 3 weeks compiling LMAO)

it kinda blows my mind that this new of a game, granted its writ-in JavaScript and uses so little ram and runs on grandmas pacemaker. it kinda leaves me wondering what happened to the gaming industry? It went from excellent games that sipped ram to storage queued for a 200G update (im looking at you COD war zone). I also want to express my gratitude Towards Debian and Linux as a whole, this computer cannot run windows 10. I live booted just to see the slideshow that was windows 10 on 2GB of ram, and Debian ran really smooth. also shout out to the Dev for a great game that's insanely optimized!

I would love to hear about other experiences you have had with legacy hardware and use cases!

Thanks for reading and have a good one!

--added note, my apologize for the bad punctuation and such i never was good at english in primary LMAO

59
submitted 1 month ago* (last edited 1 month ago) by Steamymoomilk@sh.itjust.works to c/pcmasterrace@lemmy.world

So over the weekend me and the lads decided to play Mindustry (i think im addicted). Ive never been a fan of RTS games but Honestly been loads of fun. I usually play on the Ybox which is what i called by LAN rig. but sadly the motherboard kicked the bucket (it was a xeon 2697v3 14 core and a X99 machinist motherboard which ran gentoo). so i dug around in the closet to hopefully salvage game night and found 'yeee old reliable', so the cool part is mindustry has really low system requirements

Linux Minimum: Memory: 1 GB RAM Graphics: Anything with OpenGL 2.0 Support Storage: 200 MB available space

So me and the Bois played just like normal, except i was running 10+ year old hardware and you really couldnt tell the difference the system specs for the "shitboxPro" as named

Intel core 2 duo E7500 AMD RX 570 2Gb of ddr2 RAM Running Debian 12 with the Mate Desktop (i was originally going to install Gentoo on it but didn't want to spend 3 weeks compiling LMAO)

it kinda blows my mind that this new of a game, granted its writ-in JavaScript and uses so little ram and runs on grandmas pacemaker. it kinda leaves me wondering what happened to the gaming industry? It went from excellent games that sipped ram to storage queued for a 200G update (im looking at you COD war zone). I also want to express my gratitude Towards Debian and Linux as a whole, this computer cannot run windows 10. I live booted just to see the slideshow that was windows 10 on 2GB of ram, and Debian ran really smooth. also shout out to the Dev for a great game that's insanely optimized!

I would love to hear about other experiences you have had with legacy hardware and use cases!

Thanks for reading and have a good one!

--added note, my apologize for the bad punctuation and such i never was good at english in primary LMAO

342
submitted 1 month ago* (last edited 1 month ago) by Steamymoomilk@sh.itjust.works to c/linux@lemmy.ml

As a advid user of lightburn for my business, this truely saddens me.

I loved being able to have the freedom to run linux and have 1st class support.

Lightburn states in this post, about how linux is less than 1℅ of there users. They also state it costs lots of money and time to develop for each distribution. To which i gotta ask WHY not just make a flatpak or distribute source to let the community package it. Like its kinda dumb to kill it off ive been using zoronOS for 3 years running my laser cutter! And it works bloody great!!!! The last version for linux will be 1.7 which will continue to work forever with a valid liscence. I do not plan to switch back to ~~windows~~ spyware or ~~MAC~~ overpriced Unix. I hope the people at lightburn reconsider in the future, There software is the best software for laser cutters period. And when buying my laser cutter (60watt omtech) i went out of my way to buy one with a rudia controller as it is compatible with lightburn.

--edit just got the email this is what they sent

"To our valued Linux users:

After a great deal of internal discussion, we have made the difficult decision to sunset Linux support following the upcoming release of LightBurn 1.7.00.

Many of us at LightBurn are Linux users ourselves, and this decision was made reluctantly, after careful investigation of all possible avenues for continuing Linux support.

The unfortunate reality is that Linux users make up only 1% of our overall user base, but providing and supporting Linux-compatible builds takes up as much or more time as does providing them for Windows and Mac OS.

The segmentation of Linux distributions complicates these burdens further — we've had to provide three separate packages for the versions of Linux we officially support, and still encounter frequent compatibility issues on those distributions (or closely related distributions), to say nothing of the many distributions we have been asked to support.

Finally, we will soon begin building LightBurn on a new framework that will require our development team to write custom libraries for each platform we support. This will be a significant undertaking and, regrettably, it is simply not tenable to invest our team's time into an effort that will impact such a small portion of our user base. Such challenges will only continue to arise as we work to expand LightBurn's capabilities going forward.

We understand that our Linux users will be disappointed by this decision. We appreciate all of our users, and assure you that your existing license will still work with any version of LightBurn for which your license term is valid, up until LightBurn version 1.7.00, forever. Prior releases will always be made available for download. Finally, your license will continue to be valid for future Windows and Mac OS releases covered by your license term.

If you are a Linux-only user who has recently purchased a license or renewal that is valid for a release of LightBurn after v1.7.00, please contact us for a refund.

Rest assured that we will be using the time gained by sunsetting Linux support to redouble our efforts at making better software for laser cutters, and beyond. We hope you will continue to utilize LightBurn on a supported operating system going forward, and we thank you for being a part of the LightBurn community.

Sincerely,

The LightBurn Software Team

Copyright © 2024 LightBurn Software. All rights reserved. "

I appreciate that there willing to refund recently bought liscences and all versions up to 1.7 forever instead of DRM bullshit (you gotta buy the newest subscription service) {insert cable guys from southpark} But if your rewriting the framework then why kill off linux??? They said there working on a native arm build for MacOS which knowing apple your gonna half to buy the new macbook cause the old one is old and apple needs your money. So its not anymore of a reason to kill linux

TLDR: there killing linux support because its less than 1% of there userbase and they spend more money and time maintaining the lightburn build.

37
submitted 2 months ago* (last edited 2 months ago) by Steamymoomilk@sh.itjust.works to c/linux@lemmy.world

I recently spent some time browsing my favorite website, Distrowatch.com, where they provide weekly news updates on the latest developments in the world of Linux distributions. This week, I noticed that a new distro had been added to their list: SDesk. Given its intriguing name, I decided to take a closer look and discovered that it utilizes a programming language called 'Blue'.

What caught my attention was that to use this Blue programming language, one must pay $131! As someone who values open-source principles, I found this surprising, especially since many Linux distributions are built on the idea of free and open collaboration.

Other websites also features links to a previous GitHub page for Blue, which was removed. Without knowing the original license used by that project, it's unclear whether using paid-for programming language in an open-source operating system would be legally acceptable. As I'm not a lawyer nor an expert online, I'd love to hear from anyone who might have insight into this matter.

To me, it seems counterintuitive for a Linux distro to incorporate proprietary programming tools that require payment to edit or modify code. This goes against the fundamental nature of open-source collaboration, where code is freely shared and repurposed. It's an interesting development, to say the least what are your thoughts?

dead-github link https://github.com/SteveStudios/Blue

--edit also when finding the link duck duck go said it was GPL V3

307
Saw 37 the software Dev (sh.itjust.works)

but stackoverflow how i fixy the brokey!

27
GET FREE WAM (sh.itjust.works)

swap feels like cheating

260
SO MUCH DEDITATED WHAM (sh.itjust.works)
205
SPOOKY TIME (sh.itjust.works)
45

i was just dicking around with ollama+webui and i kept trying to gas light llama2 to think the world spun cause of hamsters. and it have off this subtle but terminator esq response.

what you guys think about world spinny cause hammster theory :D and the term-inator (im joking about the hamster thing... maybe)

230
ermmm (sh.itjust.works)
185

I have been messing with my raspberry pi 400 and stumbled across box86. This program converts x86 calls to arm. And it works pretty well, i got the orginal pvz (disk verison) running through wine and box 86! The game is slow on cutscenes but gameplay is suprisingly playable and was more playable then my first pc lmao!

Its crazy that a fanless 15watt arm chip can run old games this well! Compared to a pentium 4 thats is taking off.

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Steamymoomilk

joined 1 year ago