[-] Wooster@startrek.website 9 points 6 months ago

Oh god it’s DDIIIIIIIIIIIIIIP!

[-] Wooster@startrek.website 9 points 6 months ago

Star Fox tends to launch at the end of a console’s life… so there’s that maybe.

Sakurai has been up to something… probably the next Smash, but I can always dream it’s a new or even remade Kid Icarus.

And probably some last minute WiiU ports.

Metroid Prime 4 is probably too high profile to leave to the switch… (and Mario hasn’t had a launch title since the N64, maybe GCN at a stretch) but they could always pull a Twilight Princess I suppose.

[-] Wooster@startrek.website 8 points 7 months ago

The linked article has the same headline, as per the rules here.

[-] Wooster@startrek.website 8 points 8 months ago

But then profits would hinge upon such concepts. It might actually be brilliant long term.

[-] Wooster@startrek.website 9 points 10 months ago

My gosh, I’ve loved this series since it was known as Trace Memory on the DS, and I modded my Wii explicitly so I could play the EU exclusive sequel.

So far, I’ve played to the opening bits of R.

Calling this game a remake, honestly, it doesn’t do it any justice.

The first game has been remade from the ground up.

As in, the mansion that is the game’s setting has been entirely redone with a new layout. It feels more like an actual mansion now, as opposed to something akin to an RPG dungeon where you keep exploring deeper and deeper.

The puzzles have also been redone from scratch. Honestly, this was probably very necessary as CiNG liked to incorporate hardware features into their puzzles. In the DS there was one puzzle where you had to look at the reflection on one screen onto the other… obviously that’s impossible on the Switch.

Actually, on that note, I didn’t recognize hardly any puzzles from the original game.

TBH… the Trace Memory bits feel like an entirely different game, that only used the same characters and, broadly, the same plot.

This is not a complaint, (well, aside from not being able to use the DS hardware creatively this time around), It’s very much a more polished experience this time around.

[-] Wooster@startrek.website 9 points 10 months ago

I find it fascinating how there are so many high profile POIs in that list. Like, specifically that they’re high profile and not from the same line of work.

If you’re working in Hollywood, you’d expect to know stars, but only incidentally politicians. If you’re in DC, the reverse is true.

[-] Wooster@startrek.website 9 points 10 months ago

Damn! It’s Aaron Waltke himself! Will do my part good sir! 🫡

[-] Wooster@startrek.website 9 points 1 year ago* (last edited 1 year ago)

The handbook covers a lot of essential ground for new crewmembers ranging from the senior crew, the different divisions and shifts, tech, guide to other species, as well as different scenarios laid out by Badgey. What was your favorite part to tackle?

Chris Farnell: So many candidates here. Shaxs’ "W.O.R.F." method, the poolside rules for Cetacean Ops, and the (not entirely reliable) history of ships to bear the name "Cerritos." Like any sensible person given access to a starship, my first question was "What can I get away with?" and the answer was "A frightening amount”

I had already preordered this months ago. And I have less than no regrets.

[-] Wooster@startrek.website 8 points 1 year ago

Low-income consumers are increasingly relying on debt to fund purchases, with higher borrowing costs boosting credit card delinquencies. Last quarter, the increase in wages was partially offset by a rise in personal taxes. That led to income at the disposal of households after accounting for taxes falling at a 1.0% pace last quarter. The result was that consumers dipped into their savings to fund some of their spending.

[-] Wooster@startrek.website 9 points 1 year ago

They should. They came alarmingly close to overturning democracy. Imagine a round 2 where there’s more organization.

[-] Wooster@startrek.website 8 points 1 year ago

My problem with Assault was that I went in wanting to play on-rail shooting like in 64… and it had that.

But it was in a minority, and the all-range mode levels were optimized for on foot or land master, so the Arwing segments were often either underwhelming or you were being herded to play the terrestrial based gameplay.

The game was certainly good, and was by far the best written Star Fox game at the time (IMO), but it didn’t quite scratch the itch I was desperately hoping it would.

But you are absolutely right that it doesn’t deserve the hate it got, and it would probably be an amazing first Star Fox game for someone new to the franchise.

[-] Wooster@startrek.website 8 points 1 year ago

The cutest Metroid ever!

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Wooster

joined 1 year ago