[-] bastion@lemmy.fmhy.ml 2 points 1 year ago

It's the next evolution of planned obsolescence - it just doesn't work as soon as you start to use it.

[-] bastion@lemmy.fmhy.ml 3 points 1 year ago

A lot of those issues of 'multiple primaries' can be resolved with intelligent data types and actions. That is, if we have a notion of how the data is organized, a lot of decisions can be made a priori. Ones that can't can be read-only during a split.

Comment groups are mergeable sets. Any unique comment is a valid comment.

For any individual comment, any tombstone causes a comment to be unseeable (and ideally be deleted). Any edits are latest-wins.

A lot can be sorted out that way - enough to be usable. Some databases even support that on a db level.

[-] bastion@lemmy.fmhy.ml 2 points 1 year ago

Meh. Most of the top comments are pretty reasonable.

[-] bastion@lemmy.fmhy.ml 2 points 1 year ago

fwiw, I'm now pretty darn happy with Linux and gaming. Granted, I use Steam, so there's that.

There are issues sometimes, but I just keep a copy of windows around for windows-only things. Generally, Linux "just works" for me, but I've also learned to just skip it when something requires too much involvement to get working.

[-] bastion@lemmy.fmhy.ml 7 points 1 year ago* (last edited 1 year ago)

I think this might be interesting:

  • permit separate, low-traffic, highly rate-limited, auth-only servers. They would be strictly rate-limited and only accept connections from whitelisted partner servers, because they only handle auth.
  • any partner server can authenticate a user and handle content for the server/auth-server pair, but only does so under certain conditions (determined by the partner - all the time, when ping api call > n seconds, or manually, for example)
  • user@lemmy.world can't log in, so the client tries the list of partnered servers. user succeeds at lemmy.partner.net.
  • user@lemmy.world@partner.net says.. '..something' and all other servers accept it as being from user@lemmy.world
  • lemmy.world recovers,, and claims all of the @lemmy.world@partner.net posts. Partners then forget the extra stuff they've been hosting.
[-] bastion@lemmy.fmhy.ml 12 points 1 year ago

Be careful not to cross that line of request vs desperation.

Like on YouTube - A tasteful "don't forget to like and subscribe" is fine, but mentioning it multiple times during a video is just increasingly demanding or cringe.

[-] bastion@lemmy.fmhy.ml 10 points 1 year ago

Proper instruction.

[-] bastion@lemmy.fmhy.ml 2 points 1 year ago

It's been a little annoying. Anyways, thanks for thinking of FMHY.

[-] bastion@lemmy.fmhy.ml 3 points 1 year ago

Is liftoff homegrown?

[-] bastion@lemmy.fmhy.ml 7 points 1 year ago

Stellaris. Extremely long games, a lot to learn.. ..and they change it. Mechanics that worked before stop working. The bad parts are added to same become a DLC, the good parts disappear or are algal paved in DLC. Overall, it just doesn't feel worth it.

[-] bastion@lemmy.fmhy.ml 5 points 1 year ago

Hey there!

From the home screen, at the top shpuld be 'local@lemmy.fmhy.ml.'. You can also select 'all@lemmy.fmhy.ml'. That will show you a feed from everyone FMHY is federated with.

If two inatances you like block each other, you can get accounts on both. The entries have a 'via fmhy..' Or 'via sh.itjust.works' for whatever instances you have listed in your configuration. Long-press on instance name in configuration to delete it if you don't want it. I deleted lemmy.world, because I can just see lemmy.world stuff in 'all' via fmhy.

Technically, it's not federation, it's confederation, but we have some bad history with that word.

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bastion

joined 1 year ago