@howrar @nullpotential He's made some videos that have rubbed me and others the wrong way - most notably a video on self-driving cars that ended up being a Google-sponsored propaganda piece.
@ggtdbz @Hello_there The author actually has a post on this, too: https://マリウス.com/never-click-on-a-link-that-looks-like-that/
(I'm guessing you deliberately avoided it since the person you're responding to would also refuse to click that but I think it's an interesting read for anyone who hasn't seen it)
@knokelmaat @Beachbum If you're referring to the fact that she @ mentioned OP, that's not her specifically trying to call him out. She's responding from Mastodon (as am I) which just handles all post replies like that.
@brickfrog @far_university1990 The dev saying it's about "information on how to fund the project" is being... misleading. Windows binaries from the project are paywalled, so alternate builds being distributed via Winget presents a pretty clear threat to that funding by being free and more convenient.* They're well within their right to not distribute their own builds for free, but the misleading way it's framed here is not endearing... especially given this is a fork of another piece of FOSS software that will happily provide you Windows builds.
* As an aside, it really is so much better to have stuff distributed by a package manager. Who the hell wants to download an installer from Patreon for every new release, honestly. Some devs drive me crazy with their insistence on asinine distribution channels.
@theangriestbird
In addition to ego (which I'm sure plays a role) I think I would find myself reticent to lower the difficultly to "Easy" for a couple reasons
- The default difficultly, which is typically "normal" is often the intended experience, and if I can play like that, I see value in it.
- Related to (1), difficulty settings are often poorly thought-out; it's quite common for hard mode to simply make enemies bullet sponges or for easy to turn them into cardboard cutouts, which is a disappointing experience.
@KillingAndKindess @alyaza B&J's have always been quite principled and outspoken about it - they're also staunch critics of the US prison industrial complex.
@HawlSera I do recognize that tomboys, buff women, etc are worth representing, (and we should push for their inclusion) but that's not what I'm talking about - I mean people who look like "men" but use pronouns other than he/him.
“Tim Walz is a weird radical liberal,” the MAGA War Room account posted on X, formerly Twitter. “What could be weirder than signing a bill requiring schools to stock tampons in boys' bathrooms?”
It's so funny watching conservatives attempt to turn the"weird" thing around.
@agressivelyPassive @technom That's a self-fulfilling prophecy, IMO. Well-structured commit histories with clear descriptions can be a godsend for spelunking through old code and trying to work out why a change was made. That is the actual point, after all - the Linux kernel project, which is what git was originally built to manage, is fastidious about this. Most projects don't need that level of hygiene, but they can still benefit from taking lessons from it.
To that end, sure, git can be arcane at the best of times and a lot of the tools aren't strictly necessary, but they're very useful for managing that history.
@Kolanaki @t3rmit3 The linked article is using "casual" to refer to a number of different traits - competitiveness is one of them, but also how demanding they are for your time and attention. Casual was probably the wrong word to choose, since it already has a different meaning for most gamers, but the thesis is more about the return of low-stakes FPS games that you can pick up here and there to goof off without being milked for every minute and dollar you can spare.