The key difference is that compilers don’t fuck up, outside of the very rare compiler bug. LLMs do fuck up, quite often.
I have not and will not ever use AI generated code that I don’t thoroughly understand. If you properly understand the code you’re committing there shouldn’t be any damage. And beyond AI you should never commit code that you don’t properly understand unless it’s a throw away project.
I’ve run into that exact issue with copilot (deleting my tests). It is infuriating.
I don’t think I’d trust it to refactor code for me, not for anything important. I’d need to completely understand both the initial state and the result on a statement-by-statement level to be confident the result wasn’t secretly garbage and at that point I might as well write everything myself.
if you work in a shared codebase then PLEASE just follow whatever convention they have decided on, for the sake of everyone’s sanity.
That goes without saying; I'm not a barbarian.
“readability” is subjective. much like how there is no objective definition of “clean code”.
Did you not see the part where I said it's less readable "in my opinion"?
i am insisting that people use a common standard regardless of your opinion on it.
I can read this one of two ways: either you're making an assertion about what people are currently doing, or you're telling me/others what to do. In the first case, you're wrong. I've seen many examples of self-closed tags in the open source projects I've contributed to and/or read through. In the second case, IDGAF about your opinion. When I contribute to an existing project I'll do what they do, but if I'm the lead engineer starting a new project I'll do what I think is the most readable unless the team overwhelmingly opposes me, 'standards' be damned, your opinion be damned.
The spec says self-closing is "unnecessary and has no effect of any kind" and "should be used only with caution". That does not constitute a specification nor a standard - it's a recommendation. And I don't find that compelling. I'm not going to be a prima donna. I'm not going to force my opinions on a project I'm contributing to or a team I'm working with, but if I'm the one setting the standards for a project, I'm going to choose the ones that make the most sense to me.
If a spec tells me I should do something that makes my code less readable in my opinion I am going to ignore the spec every time.
You seem to be implying that applications could be considered basic functions. I can understand that perspective, but an application such as a music player or browser is certainly not a basic function of the OS, and I think it's a stretch to call those a basic function of the desktop environment. Maybe a better word is 'essential'. User applications are not essential to the OS, and the only applications I consider essential to the desktop environment are a terminal and a file browser, though the last one is negotiable. Of course things like the system setting app (or whatever GNOME calls it) are essential, but that's a component of the desktop environment and not a user application. So my list is:
- The kernel
- The init system
- Essential system components and services such as dbus and pipewire without which the OS and/or desktop environment will be degraded or not function.
- A terminal emulator app
- A file manager app
It's not just about learning a language. Given two equivalent languages, writing a project using one or the other is always going to be less work and less of a maintenance burden than writing it using both. A competent manager will take that into account when deciding what tools to use. On top of that, learning a new language has a cost. Of course Rust and JavaScript are not equivalent, but which one is 'better' is highly subjective and dependent on how you measure 'better'. So a manager needs to take that into account. But my fundamental point is that using two languages for a project adds overhead, and learning a language adds overhead, so unless cost (including time) is irrelevant, there must be a compelling reason to choose a dual-language solution* over a single-language solution, and to chose a solution that requires your devs to learn a new language over one that does not. Not to mention switching platforms has a massive cost if your project is already mature. Even if you're creating a new project, if your team already knows JavaScript and doesn't have any particular objection to Electron, there's no compelling reason.
If there is a good reason to learn a language then people will.
Sure. Except in my experience interviewing candidates and from what I've seen online, there are a lot of developers out there who aren't very good. I am not optimistic that the average developer will have an easy time learning a new language. If the "we" in "Is this the electron alternative we've been waiting for" is you and I, that's not a problem. But if OP meant to suggest there will be a large-scale shift away from Electron, then the average developer is quite relevant.
*As someone else pointed out, Dioxus is designed with the intent that you'll right the frontend in Rust, so it's not exactly dual-language like I thought.
I used GitLab’s version of Copilot when it was free and that was net helpful. It predicted for loops and stuff and was close enough, enough of the time that it was net positive. Not enough that I’d actually pay for it…
just use
await
in anasync function
.
Sure, I'll just put await
and async
everywhere. Oh wait, I can't. A constructor can't be async so now I need to restructure my code to use async factories instead of constructors. Wonderful...
Of course, but OOP is typically about putting methods on classes, inheritance of behaviour etc.
You’re referring to one subtype of OOP. That may be what most people mean when they say OOP, but that doesn’t make it correct. Object-oriented programming is programming with objects, which does not require inheritance or classes.
As someone whose first language was C, I plan to never use C++ for anything more than programming an Arduino precisely because of the multitude of pointer types. A pointer should just be a pointer. Having five hundred different flavors of pointers is confusing as fuck.
I don’t know, have you ever used JavaScript? I’ve run into some really fucking weird bugs. I’ve also spent hours trying to find the source of an error message only to discover the error message was lying and caused by some other error.