The thing with pushing stuff and it moving really fast was actually a bug in the steam release. It finally got fixed last November for the 25th anniversary update.
They're not interactive but Spec Ops: The Line's loading screens stick out to be. They start out as pretty standard tips and lore info, but then starts giving you stuff like the definition of ptsd, a fun fact about increasing suicide rates in the military, or just telling you you're not a good person. Occasionally the normal loading screen is entirely replaced with a ghostly image.
Nothing because it sucks and isn't worth the effort if you have an Internet connection and any knowledge on how to use a search engine.
I think a lot of games borrow too much from movies, instead of trying to tell a story in a way that's suitable to a game.
Wow, compared to other anti cheat software vac is really lenient. To accidentally set it off is a real achievement.
Inside and Naissancee have a lot of moments that just gave me a huge sense of awe. They have some really haunting, yet beautiful scenes.
Thumper just makes me constantly question how the hell the devs made the game look that way.
Half Life Alyx is weird because it didn't so much blow me away with the huge things as it did with the small things. There's so many small objects and details everywhere that stand up even when you're physically shoving your face into them.
Yep it has been for a while.
So we should bully everyone about anything they have autonomy over? I should bully people for not filtering their water because it's unhealthy? I should bully people for having a car because it's bad for the environment?
I mean it's not discrimination but it's definitely just a dick thing to do. You mentioned haircuts earlier - if someone gets a haircut they like you shouldn't make fun of them for it. They chose to get the haircut. They know how it looks. They know what people think of that style of haircut. Chosing to laugh at them for that isn't doing anything and is just rude.
If you disagree with that I don't think I have anything else to say. We just have completely different views.
You're saying we should be blatantly discriminatory to prevent subtle discrimination? How does that make any sense? It's like saying people with racist thought should just say them instead of shutting up. Or an better example: should we make fun of visibly disabled people? I'm sure plenty of people have "natural thoughts" when they see someone like that, but you shouldn't say anything because that'd be a horrible thing to do.
Again, most overweight people know they're overweight. They are already affected by it in their daily lives. They don't need you to be a dick about it.
What websites don't work? I've only had warnings for some test taking sites (although usually it works fine anyway.) If there's no actual compatibility issues and it's just enforcing it for the sake of it this should do the trick.
Actually kind of appropriate since tf2 just got an update.
Half-Life and Portal had a huge impact on my life. In high school I was in the source modding community, so I'm probably too familiar with valve's engines and games. I made a few mods, the most well known being hl2 classic, and it kinda got me into game development.
But needless to say, it's a fantastic series. I had a chance to play alyx and it was nuts. It's crazy how influential this series and its technology is on gaming as a whole.
And a fun fact: quake had a feature where level designers could make a light flicker with a pattern of brightnesses. There were some premade patterns you could select as well. These made it into the goldsrc engine, then source, then source 2 - so Alyx, Quake, HL1, HL2, Portal, Portal 2, and more have lights that flicker in the exact same way.