That's their goal. "You'll own nothing and be happy."
Having to fly under the radar or risk financial ruin doesn't sound like ownership to me.
Yeah that's more comparable. I was mostly just trying to state the difference between ownership and a perpetual license but I'm thinking I oversimplified lol.
Oh yeah, I understand. I was just trying to describe the difference between ownership and a perpetual license in overly simplified terms. Also, can you think of any examples of digital goods that retain first sale doctrine? With physical disks at least a second hand market still exists for that very reason, but I can't think of any digital media that allow resale. I would love to be wrong!
Oh good point. When you nest something into commas like that the sentence is supposed to still make sense when you remove the bit between the commas.
this here is the real issue.
It's DRM free. Pirate it and add an external game to Steam if the other options are unappealing to you.
It wasn't pulled from Steam. A development company consisting of three people that put out a popular mobile game 15+ years ago got an opportunity they wouldn't otherwise have had to create a sequel and took it. They published on (shockedpikachuface) their publishers platform, as well as Nintendo consoles and their own website for people who don't like Epic. I doubt Allan, Kyle and Kyle would have had the funds or skill to do this on their own.
The epic hate is tiresome. It sounds like they functioned as a publisher here, providing long term funding of development prior to release. The game isn't exclusive and has no DRM, I see no downside to this. Stop hopping on bandwagons of hate and enjoy your games people.
Sorry to necro this but I just saw in the latest LTT vid that apparently Microsoft did go through with this plan? They were talking about it in the context of the diskless xbox that just released. https://answers.microsoft.com/en-us/xbox/forum/all/how-to-transfer-content-licenses/7ac76f4e-c7e4-4153-8824-1e424478b02d