[-] ono@lemmy.ca 7 points 9 months ago

I don't think regular users have access to that info on lemmy. (Maybe you're thinking of a kbin feature?)

[-] ono@lemmy.ca 6 points 11 months ago

Ha... That is hilarious, and very much like Bethesda. (See also: the bee problem in Skyrim.)

[-] ono@lemmy.ca 6 points 11 months ago* (last edited 11 months ago)

Given that they’ve developed a faithful and fairly wide-ranging representation of D&D 5e, I’m willing to bet that ended up being a lot more involved than their own proprietary system.

That game was just one example, but since you seem interested in singling it out:

Turn-based game rules cannot explain the awful graphics performance that game has, even at idle, on some systems. (Not even D&D 5e, which I happen to know in detail.)

Graphics engine enhancements might explain it, but in that case, the developers should have included options to disable those enhancements.

I haven't reverse engineered the code, but some of the behaviors I've seen in that game smell strongly of decisions/mistakes that I would expect from a game that was rushed, such as lack of occlusion culling. Others smell like mistakes that are common among programmers who haven't yet learned how to use the graphics APIs efficiently, such as rapid-fire operations that should instead be batched. Still others could be explained by poor texture and/or model scaling techniques. As a software engineer, the bad performance in this particular game looks like it could come from a combination of several different factors. None of them are new in this field. All of them can usually be avoided or mitigated.

In any case, the point is that none of that analysis matters for the sake of this discussion, because a community with experience using products doesn't have to be experienced in building them in order to notice when something is wrong. It's not fair to categorically dismiss their criticism.

(Thankfully, the Baldur's Gate 3 developers haven't dismissed it. Instead, they are working on improving it. Better late than never.)

[-] ono@lemmy.ca 6 points 1 year ago* (last edited 1 year ago)

I wonder how much more hirelings will be used now that their appearance can be changed.

[-] ono@lemmy.ca 6 points 1 year ago

I'm playing a lore bard with thief skills. I started with Shadowheart, Gale, and Lae'zel, but Karlach made me smile so much that I swapped her in as our tank.

We've been a pretty effective party through the first two acts on the balanced difficulty setting. Locks, traps, and persuasion checks are a breeze. Three fights between long rests is typical, and we barely touch consumables.

I might spend more time optimizing builds on my second play-through, which I expect will be in tactician mode.

[-] ono@lemmy.ca 7 points 1 year ago* (last edited 1 year ago)

And now for something completely different [...]

I missed that section at first glance. I'm glad someone called my attention to it.

[-] ono@lemmy.ca 7 points 1 year ago

Nice to see they turned the extension into a built-in feature.

[-] ono@lemmy.ca 6 points 1 year ago* (last edited 1 year ago)

IRC and email work fine for me. Leagues better than having it locked away behind Discord's policies and whims.

An issue/patch tracker (and maybe a wiki) would be nice, but I don't feel they're necessary. The linux kernel manages without them, after all.

[-] ono@lemmy.ca 7 points 1 year ago* (last edited 1 year ago)

If your concern is about your instance's publicly visible /instances list, can't you just make it private? Or even make the entire web interface private? You're the boss, after all.

[-] ono@lemmy.ca 6 points 1 year ago* (last edited 1 year ago)

The purpose of SSH is to allow remote access to computers.

https://en.wikipedia.org/wiki/Ssh

The purpose of keystroke timing obfuscation is to make it difficult for a man-in-the-middle to deduce your passwords as you type them over an SSH connection.

[-] ono@lemmy.ca 6 points 1 year ago

LXD never quite fit my needs, but I use LXC daily, so this feels like a loss. I wonder what Canonical expects to gain by kicking out core contributors like this.

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ono

joined 1 year ago