Not a lot this year. Technically there were quite a few games I installed, ran for a tiny bit didn't return to, but not many I actually played. I've had a hard time getting into things - I don't want to learn a new system, I don't want to dedicated the next 40+ hours to a story and I don't want to spend a lot of time fiddling with things.
Citizen Sleeper 2 - It's not as good as the first, but it's still a short, narrative based game I think I completed in just a night or a day off or something. I appreciate that. Though maybe it is as good as the first post-DLC, it's a rare game where I think the best time to play it was right at launch as the additional content added in patches robbed a lot of the impact from the alternate endings. 7/10
Dispatch - Another short, narrative based game. It's just superhero popcorn filler, and an extremely linear "choose your own adventure" but it's very competently done with some excellent vocal performances. Me and my partner had a great time with it. 8/10
Fortnight - My partner likes it so I got roped into it when we had to spend a few weeks apart as something to do together online. I fucking loathe so much about this game. The predatory cash shop. The constant, massive updates. The fact it has that fucking Unreal Engine stutter that everyone swears is the fault of lazy devs but even Epic can't fix in their own games. The horrific, aesthetic whip lash. The fact that it performs like shit and looks so blah. The fact that it is buggy as all hell. 2/10 and I only gave it any points because I enjoy my partner enjoying things.
they should have turned the gender flipped version into a movie