The alt crafting rules from Pathfinder Unchained ruled. No one wanted to use them because they were so involved, but they were thematic, allowed different player builds to shine, and had the possibility to be faster and/or cheaper, if you got lucky.
God if this isn't the truth.
I know a lot of grogs are gonna get salty about this but using dice apps is fine especially for things like fantasy flight dice. And there are people on Etsy selling knockoffs. So you shouldn't feel bad about publishing a game using those dice. Let's be real, most of the market is people who won't play anything unless it says 5e on it
Destiny 2 legit ruined most other shooters for me because the gunplay is so good.
The joke at the time was "Choosy Developers Choose Gif"
Then don't watch it?
Preach.
For your last request, look into The Sword, The Crown, and The Unspeakable Power.
Ah, the Haunted Almanac, a person of taste I see.
Totally agree. Balanced combat is fun so is swingy and unpredictable. The problem with D&D 5e is it bills itself as the former but then coldcocks you and does a heel turn revealing it's the latter.
Broken Compass came into my life recently and it's a shame how CMOM fucked up the release, but the game itself is great. Dice mechanics are basically looking for n-of-a-kind where n is between 2 and 5, which is neat because you can use literally any six sided dice that have unique sides. My friend is running some old CoC modules using it and it's been fun so far.
I'd be very surprised if Modiphius did anything other than 2d20 here, it's their in-house system and I can't think of a single RPG they've put out since the original A!C that doesn't use it. It's not exactly surprising that Games Radar wouldn't know this, but it's still funny.