[-] shifty51@sh.itjust.works 24 points 10 months ago

Pirates know your days are through, cause Seychelles has their eyes on you! SEYCHELLES, FUCK YEAH!

[-] shifty51@sh.itjust.works 6 points 10 months ago

That's the next guys problem. Make the numbers, hit the bonus, bail. Capitalist, baby!

[-] shifty51@sh.itjust.works 8 points 11 months ago

Chinook bomber variant you say?

[-] shifty51@sh.itjust.works 12 points 11 months ago

Try hiding in a field of bile and chewed blueberry. That's what it looks like to me.

[-] shifty51@sh.itjust.works 17 points 11 months ago

We found out why: to see if people would accept it so they can put 3rd party ads in their games next. Infinite growth is what investors expect!

[-] shifty51@sh.itjust.works 8 points 1 year ago

This isn't about game type or genre. This is about putting an expiration date on a game as soon as its callsed a "live service"

[-] shifty51@sh.itjust.works 9 points 1 year ago

People get paid lots of money because they get results that generate even more money. Those people are given that money based on a track record of success. That success comes from making demands, and being cut throat. There is a very slim chance you can be nice and successful. It sucks, but that's why they are assholes, because that's who survives in those environments. Look at c level execs or really driven managers and it's all the same "success at any cost" mantra. Also 10 minutes of paperwork at $14 an hour is $2.50 to the company while that same 10 minutes to this "top earners" is $20, or over an hour of a minimum wagers time. That's why I am against huddles in the first place, they are money pits.

[-] shifty51@sh.itjust.works 46 points 1 year ago

A lot of contractors (good ones) know how to play the game. You can get away with a lot when the companies vertically integrated sales app that only they can fix goes belly up. Saw this before where an easily replaceable manager goes up against a long time contractor (ya know, with a contract) and leadership gets to decide how to resolve the situation....

[-] shifty51@sh.itjust.works 15 points 1 year ago

Still could just be a slack thread or a dashboard. Putting people in a room every day is simply wasteful, even if it "works okay". When I managed a team I hated them, but we did have a meeting each Friday afternoon to go over what we did well that week, so I guess you have to be tactical about when you pull everyone off task to huddle.

[-] shifty51@sh.itjust.works 15 points 1 year ago

Yeah I hate when my art is a reflection of life. I don't want my gritty anti-capitilist anti-war themed game to be anti-war...

[-] shifty51@sh.itjust.works 15 points 1 year ago

Classic Ubisoft making a buggy mess of everything

[-] shifty51@sh.itjust.works 7 points 1 year ago

In fortnite, yeah

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shifty51

joined 1 year ago