[-] wcSyndrome@lemm.ee 40 points 3 months ago* (last edited 3 months ago)

Maybe cheating a bit but there are several genres of games that are named after the games that popularized their mechanics such as roguelike/roguelite, souls-like, metroidvania

[-] wcSyndrome@lemm.ee 12 points 7 months ago

No idea what resource you're citing but mag citrate is used to treat constipation... It will give you diarrhea, it is a horrible source of dietary magnesium

[-] wcSyndrome@lemm.ee 4 points 10 months ago

This article might be a bit late? Other news media saying the decision has been reversed already

[-] wcSyndrome@lemm.ee 15 points 11 months ago

Have you played the game? While true, you can boil down the game to "you deliver packages" there's a lot more to it. There's planning your equipment and weight distribution, evaluating the best route and adapting when something unexpected shows up, the give and take of the social strand system, etc.

It's for sure not a game for everyone and I don't begrudge anyone who says they don't enjoy it but the one liner that pretty much everyone boils it down to does a disservice when describing how much is actually involved

[-] wcSyndrome@lemm.ee 3 points 1 year ago

Hard to disagree with the article, it seems it's safer to wait at least a few weeks or months to play a new game because there are often things to be fixed after launch. Many games have multiple ambitious and complex systems that need to be tuned post launch. Combine this with high expectations/hype that marketing teams foster and you have a recipe for regret and disappointment on day 1 experiences

[-] wcSyndrome@lemm.ee 3 points 1 year ago

Mostly agree but which currency should posters include? All of them?

[-] wcSyndrome@lemm.ee 15 points 1 year ago* (last edited 1 year ago)

I get everyone's sentiment here, boiling it down to "better games are better" but also keep in mind the development costs and times for making new games are constantly going up. Yeah of course there are fantastic indie games out there (and I love them myself) that have a fraction of AAA game budgets and dev time but those are the gems in the rough, not the norm.

I'm all for better gaming experiences but they do come with tradeoffs. Also, flops are now death sentences for studios so the pressure to perform is even higher

[-] wcSyndrome@lemm.ee 6 points 1 year ago

A bit pricier than the other options listed in this thread but I'm really happy with my glasses from warby Parker. I like having an in person store to try on frames and the customer service is pretty great

[-] wcSyndrome@lemm.ee 5 points 1 year ago

Guilty pleasure one for me is burn notice. It's so over the top but so much style and coolness

[-] wcSyndrome@lemm.ee 3 points 1 year ago

That's not the conversation you initially raised but sure we can talk about that too. What they did was despicable and yet kotick is still there, and I want him and the others responsible brought to justice. He stands to be paid out millions when the merger is completed and that is rewarding him rather than punishing. The pessimist in me says that he will find another company somewhere willing to hire him because look at the disgusting things he's gotten away with and subsequently rewarded for by being paid out. So yes I want them to be out of ABK but not with him getting another 0 in his bank account.

[-] wcSyndrome@lemm.ee 6 points 1 year ago* (last edited 1 year ago)

Genuinely asking, do you think the "profiting off of users in predatory practices" that ABK does now will change unde Microsoft? I'm conflicted on the acquisition but I would be highly surprised if that is something Microsoft changes.

Personally, yeah, I would like the status quo to remain because as shitty as ABK is, I can make the choice not to support their practices by not buying or playing their games. Yes, I realize that by being acquired by Microsoft doesn't somehow allow them to put a gun to my head to play their games but it does discourage competition now that they are under the same umbrella.

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wcSyndrome

joined 1 year ago