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this post was submitted on 04 Dec 2024
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This is strange and dishonest context to add to the article. You know what other game recently flopped so badly that it led to layoffs at its studio within weeks? Most of them.
In fighting games, the line often used here is, "This game was played for money." Yes, it falls on the game design. If you didn't want it to show poorly in your competition/marketing event, then you should have been observing how high level players interacted with the game and removed the ability for them to do this stuff.