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submitted 3 weeks ago by ButtBidet@hexbear.net to c/games@hexbear.net

The creators of the project seem to lean a bit lefty. The developer likes to say this about themselves:

located on the unceded, ancestral, and occupied traditional lands of the xʷməθkʷəy̓əm (Musqueam), Səl̓ílwətaɬ (Tsleil-Waututh), and Skwxwú7mesh (Squamish) Nations of the Coast Salish peoples

As far as I can tell, the game is about generational trauma and teens dealing with their parents' unprocessed grief. It deals with children of diaspora parents fitting in to the new host country. (Don't @ me if I'm wrong, I couldn't get far in the game).

One thing that hits me hard is "why fucking choose the Hong Kong diaspora?". As Canadians, they had a fuck-ton of diaspora communities to choose from. Klanada has a rich history of indigenous genocide. They could have chosen Palestinians or Iraqis, war refugees from Afghanistan, Iraq, Yemen, S. America, etc. But they needed to pick Hong Kong and do more social chauvinism. And why am I especially annoyed that they'd showcase teens kids of the Hong Kong diaspora.

It's mathematically impossible to be a teen kid of the Hong Kong diaspora

Even if one swallowed all the VOA shit about Hong Kong, forgot about the British flags flows at demos and sinophobia being thrown around, they're still writing a game about an impossible demographic.

I think we all know what would happen if the devs made a game in Canada about the diaspora from Chile or Syria: chuds would absolutely revolt and there'd be truck convoys heading their ways. So libs are gonna play this game and support the US military bases in the Pacific just a bit more. Good job, fucking liberals.

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[-] doesntmatter@hexbear.net 25 points 3 weeks ago* (last edited 3 weeks ago)

its one of those games that's Fucking Compelling in terms of being a well thought out high-stakes interesting sci-fi malaise story where you learn bits and pieces as you go on like you're actually learning about the setting as you go. also with plenty of twists and emotional beats but it had a shitty pointless choose-your-own-ending that sort of threw me for a loop and i couldnt quite grasp what the larger ideas it was finally putting its mark on were meant to be. it should have had one ending because a few of them were like absolute fearmongering over the idea of anyone having any political power. but based on the strengths of the compelling-ness of it throughout, it did deserve any and all praise the narrative got.

i dont fully understand what you mean about it being impossible to be a teen kid of the Hong Kong diaspora but basically i think it's probably because the creators are the type of expats that are rich enough to have been involved in the HK protests or know people who were and they just want to 1. write what they know and 2. launder anti-communist sentiment in the guise of anti-authoritarianism or criticising "left fascism". the main creative director is a key figure in a post-modernistic sort of art collective from what i can tell. not an inch of grunge or subversiveness or anything of the like in them https://www.hongkongexile.com/about

[-] ButtBidet@hexbear.net 12 points 3 weeks ago

i dont fully understand what you mean about it being impossible to be a teen kid of the Hong Kong diaspora

The protests were in 2019. The oldest one could be is 5.

I heard good things about the game. I'm not saying that no one should play it. I guess I just ran out of patience for what's basically a walking novel. (really it's fine to enjoy those games.) Also I'm in my 40s, so I'm a bit past parental angst. (again, no hate if that speaks to someone else).

I saw that a few of the ex protest leaders are now doing pro Western or pro Israel NGO stuff, which irked me.

[-] LaGG_3@hexbear.net 22 points 3 weeks ago

The protests were in 2019. The oldest one could be is 5.

That's when the parents leaving for Canada is set. The teenager living with her parents stuff is set in the near future, and then the clones stuff is all in the distant future.

I'm not sure where the confusion is.

Anyways, I recently played the game. I wanted to like it, but it really fell flat for me. I like games that are narrative focused with minimal gameplay if the story is compelling, but this one just didn't get there for me lol.

I finished the game, but didn't care to bother with the different endings. The devs come off as some strain of liberals - probably some kind of western chauvinist social democrats or whatever AyyyyyOC

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this post was submitted on 13 Jan 2025
54 points (93.5% liked)

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