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submitted 1 week ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] SpaceScotsman@startrek.website 29 points 1 week ago

Maybe if he wans to be able to make games for longer, he needs to dial it back and get a manager that can plan to reduce the amount o crunch needed, ideally to zero. The attitude that crunch should be normal in creative projects is atrocious and needs to go.

this post was submitted on 13 Jan 2025
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