I've downloaded some old PS2 era games. Some of the gameplay is quite dated, but I really enjoy the retro feel of the environments and graphics. Perfect photorealism isn't always necessary to enjoy a game. I've been playing Burnout and Ghost in the Shell SAC.

[-] SpaceScotsman@startrek.website 29 points 1 week ago

Maybe if he wans to be able to make games for longer, he needs to dial it back and get a manager that can plan to reduce the amount o crunch needed, ideally to zero. The attitude that crunch should be normal in creative projects is atrocious and needs to go.

[-] SpaceScotsman@startrek.website 22 points 1 month ago

The solution is clearly to set up sex toy libraries.

...They would never interfere with libraries, right?

[-] SpaceScotsman@startrek.website 46 points 3 months ago

You can't misgender a brand. You can't deadname a brand. You can't befriend a brand.

[-] SpaceScotsman@startrek.website 32 points 9 months ago

100% online games in the past were perfectly playable even after developers / publishers ended support. Online only games dying is a relatively recent invention. This petition is asking for consumer protection to return to the norm where a purchaser of an online game always has the choice of being able to play it in some fashion.

A game developer could do this by releasing a server application. They could even do this at the barest minimum by releasing documentation describing how the server ought to work, to allow for reverse engineering.

The Stop Killing Games campaign as a whole isn't asking for perpetual server access, just to ensure that games stay in some sort of playable state.

[-] SpaceScotsman@startrek.website 18 points 1 year ago

If you use Organic Maps you may be interested in https://streetcomplete.app to help fill out the map

[-] SpaceScotsman@startrek.website 21 points 1 year ago

At this point the web is about as complex as an operating system in terms of complexity. That needs really strong specific standards in order for it to work, and in turn projects like web browsers are huge and complex.

If someone wanted to build a web browser that only followed the simpler parts of the specifications, it wouldn't work for many websites* and people would not use that browser.

*Whether or not sites need to be so complex is another question entirely, but the reality right now is that they are

[-] SpaceScotsman@startrek.website 79 points 1 year ago

Answer wrong. The more of us humans that answer wrong, the less accurate we need to be to get past these stupid things. If google want me to do work for them, they can pay me.

[-] SpaceScotsman@startrek.website 17 points 1 year ago

Knife Rain? Wasn't expecting an adventure time reference on star trek, but I'll take it!

There's a lot of references linking back to nova squadron here, but I've got no idea how it all fits together. Looking forward to the finale.

[-] SpaceScotsman@startrek.website 31 points 1 year ago

Tendi just wanting to play in the sand is cute.

Boimler being completely fed up with the assignment is great - he knew exactly what he was walking into, but did it anyway (I'm glad it actually had payoff at the end).

Rutherford has finally resolved badgey, and seemingly learnt nothing.

I didn't feel like mariner had a whole lot to do in this episode, she just kind of tagged along.

[-] SpaceScotsman@startrek.website 105 points 1 year ago

French and Portuguese at the convention, their arms open.

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SpaceScotsman

joined 1 year ago