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submitted 6 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Buddahriffic@lemmy.world 1 points 6 days ago

For game streaming itself, there's always going to be the latency issue that will keep a bunch of gamers away from ever using it. I never bothered even looking at the streaming options when I had game pass because of that.

GPU drivers have low latency modes for when the timing of a frame update means your current input will come a frame or two later, and a difference of 10ms in frame delivery time can be enough to call something a stuttery mess.

Now add network latency that is an order of magnitude higher. Streaming video and/or audio is fine because it can buffer enough to absorb typical latency jumps, but games can't buffer more than the upper bound of input latency, so that brief 1 second network hiccup is a horrible stutter where you can't even move.

Though at least game pass works more like Netflix in that you can just pick a game available and try it out if you have a sub. I don't get the appeal of the ones where you not only subscribe to the service but also need to buy the games you play at full price.

this post was submitted on 15 Jan 2025
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