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this post was submitted on 26 Jan 2025
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It DID outdo Nintendo’s equivalent - the previous mainline Mario entry - Super Mario Odyssey - in every way except maybe 4 :
Tap for spoiler
the Bowser hat body takeover sequence…But everything else - the scale of and pure ingenuity of the boss mechanics, the visuals - from both a stylistic and technical standpoint, the Dual-Sense’s controller gimmicks, the complete lack of load times… it brought into stark contrast how far Nintendo has fallen behind - not so much from a game design perspective necessarily - but certainly at least from a hardware power standpoint.
Lack of load times? Were you fooled by the controller flying through a portal animation? I guess it might be slightly shorter than the Mario Odyssey load times? I don't remember, I haven't played Odyssey again since it was released.
Flying on the balloon was used to mask some loading times, but that was waaaaay longer than transitions from space into the world in Astro Bot.
Astro Bot from what I've seen - and played a bit of - is more similar to Mario Galaxy in level design and that game is maybe the best 3D Mario.