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Using a human head to demonstrate map projections
(lemmy.world)
For the map enthused!
Rules:
post relevant content: interesting, informative, and/or pretty maps
be nice
Some parts are continuous projections, like the face and torso, which are "closed" geometric objects. I don't know exactly how the HL human mesh is, whether separated in different chunks or fully joined in a single 3D object, but either would work if the faces are properly pointed to the specific pixel regions