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submitted 4 days ago by Zagorath@aussie.zone to c/rpg@ttrpg.network
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[-] Adrius@ttrpg.network 19 points 4 days ago

The problem only happens when a group feels they need to delay if someone can't make it. As a GM I have a set day/time and play without the missing players.

[-] eerongal@ttrpg.network 10 points 4 days ago

Yeah, we have a set day and time, and will only reconsider if 2+ people are missing

[-] Adrius@ttrpg.network 5 points 4 days ago

I still play even if 2+ can't make it. It will depend on your group but my group of 6 has 2 very flaky players.

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this post was submitted on 08 Mar 2025
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