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submitted 6 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Shawdow194@fedia.io 55 points 6 days ago

Even taking vacation time while at Bethesda didn't really feel like vacation, Purkeypile told me. "That's not really time off. You come back and have like, 1000 emails you have to respond to, and you're like, oh, I just pushed work down [the road]. It's not a real vacation, right?"

[-] jonathan@lemmy.zip 41 points 6 days ago

Having worked from Europe for a US tech company, that's the norm. I had about 15 Americans reporting into me and I required them all to take a minimum of 20 days off. Most of them found this confusing at first, like it was a trap or something, and I had to insist. My peers in leadership in the US could not understand how my employee retention was so good.

[-] Kecessa@sh.itjust.works 18 points 6 days ago

Pretty much the norm for office work if we're being honest...

People who have never worked a job where the tasks are the same every day probably don't understand how nice time off can be because you can just disconnect completely. Reverse is true as well, people who have never had a job with ongoing projects can't understand how stressful it can be to go on vacation...

I used to have a job like my first example (repetitive tasks, no long term projects) and being able to leave for a whole month without caring about what happens at work... Damn it felt great.

[-] FancyPantsFIRE@lemm.ee 12 points 6 days ago

I don’t work in the gaming industry but this hit home. It really does feel that way.

[-] Shawdow194@fedia.io 2 points 6 days ago

I know.... reading it i was just like "mood"

this post was submitted on 26 Mar 2025
276 points (99.3% liked)

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