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submitted 6 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Stalinwolf@lemmy.ca 10 points 6 days ago

It sucks to hear the reality of working within the industry. I grew up on Morrowind with (wholly unpursued) dreams of working for Bethesda. I couldn't think of anything more incredible than to be a part of that, building and cluttering those environments, and possibly even writing the lore for The Elder Scrolls. I was so involved in those games. I knew how to use the Construction Kit, and contributed here and there to the modding community. I never took any actions to set me on that career path, but that was my childhood dream.

I'd still jump at the chance to do it now, but I know it wouldn't be the experience I imagined it to be.

[-] a1studmuffin@aussie.zone 8 points 6 days ago

It's really not limited to the game industry. A project of any kind with 10 people vs 100/1000 people is going to be a very different experience. It's just human nature - there's more planning and communication required, and more personality types involved.

this post was submitted on 26 Mar 2025
276 points (99.3% liked)

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