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Why Monsters, and Why So Many?
(lemmy.world)
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
I think the simple answer is that DnD is a game focused on combat, so it'll have a lot of cool hostile creatures, while Lord of the Rings is focused on exploration and drama, so it'll have a lot of cool places and friendly creatures.
But when I compile a mental list of all the fights in LotR + The Hobbit, they do feature quite a varied assortment of monsters. Trolls, orcs, spiders, a dragon, a balrog, wargs, nazghuls, ringwraits, wights, the watcher, olifants. Then there are the non-hostile monsters like ents, eagles, ghosts, and shape-shifters.
So I'm not sure the enemy variety in DnD is that much greater in relation to the amount of time spent fighting.