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submitted 3 months ago by Posadas@hexbear.net to c/games@hexbear.net
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[-] programmer_belch@lemmy.dbzer0.com 16 points 3 months ago

Try to compress the audio? Or bundle 1080p textures with an AI model that generates the 8k upscaled during loading screens. There is no other way

[-] ShinkanTrain@lemmy.ml 5 points 3 months ago* (last edited 3 months ago)

NVIDIA is working on something like that, no joke, there's a GDC talk.

[-] programmer_belch@lemmy.dbzer0.com 4 points 3 months ago

Isn't DLSS just rendering the game at a lower resolution and AI "enhancing" the resolution to the target one to get higher framerate for unoptimized games?

[-] ShinkanTrain@lemmy.ml 6 points 3 months ago

Yes, but this is something else. I'm not gonna pretend I understand that article but it's supposed to cut down on memory and storage use

[-] programmer_belch@lemmy.dbzer0.com 4 points 3 months ago

As far as I understand, that's just a new compression algorithm that uses artificial intelligence techniques to get better compression. I don't think artificially generated textures are here yet

this post was submitted on 22 Apr 2025
128 points (98.5% liked)

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