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submitted 10 months ago by Posadas@hexbear.net to c/games@hexbear.net
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[-] programmer_belch@lemmy.dbzer0.com 16 points 10 months ago

Try to compress the audio? Or bundle 1080p textures with an AI model that generates the 8k upscaled during loading screens. There is no other way

[-] ShinkanTrain@lemmy.ml 5 points 10 months ago* (last edited 10 months ago)

NVIDIA is working on something like that, no joke, there's a GDC talk.

[-] programmer_belch@lemmy.dbzer0.com 4 points 10 months ago

Isn't DLSS just rendering the game at a lower resolution and AI "enhancing" the resolution to the target one to get higher framerate for unoptimized games?

[-] ShinkanTrain@lemmy.ml 6 points 10 months ago

Yes, but this is something else. I'm not gonna pretend I understand that article but it's supposed to cut down on memory and storage use

[-] programmer_belch@lemmy.dbzer0.com 4 points 10 months ago

As far as I understand, that's just a new compression algorithm that uses artificial intelligence techniques to get better compression. I don't think artificially generated textures are here yet

this post was submitted on 22 Apr 2025
127 points (97.7% liked)

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