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submitted 6 days ago by ahrienby@hexbear.net to c/games@hexbear.net
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[-] Blakey@hexbear.net 33 points 6 days ago

One of the most significant advantages of Oniro-OpenHarmony is its support for native ports. Unlike Linux, which often relies on compatibility layers like Proton, OpenHarmony offers native support for games. This native support can eliminate many of the performance issues and compatibility problems associated with running Windows games on Linux. By providing a more stable and efficient environment, Oniro-OpenHarmony enhances the gaming experience for users.

Okay but the reason we don't get native ports of major releases for Linux isn't just that there's loads of different distros, there's also not a lot of reasons for the gaming companies to port to Linux, because only like... 4% of domestic OS installs are Linux. This is going to be starting from scratch and going up against windows, so . . . How are they gonna get a big enough foothold that companies think it's worth porting? Are the big gaming companies that release the games that supposedly keep people on windows actually gonna build for this brand new, unknown OS? I doubt they'll bother at launch when there's a 0% install base. And if gaming is their "killer app", how are they going to build an install base without any games? They need an install base to get games and games to get an install base. Major catch-22.

[-] invalidusernamelol@hexbear.net 3 points 4 days ago* (last edited 4 days ago)

This is a slop article, but if Harmony/Huawei can corner the Chinese market that alone makes a port worth it.

At that point though, you're just saying "we have a bigger market share than windows" lol

this post was submitted on 03 Jun 2025
14 points (79.2% liked)

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