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Anon pitches a new game (sh.itjust.works)
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[-] urheber@discuss.tchncs.de 26 points 1 week ago

wtf does "AA" and "AAA" even mean, like, why do they need different batteries.?

besides, I thought, batteries were totally out...

[-] Artyom@lemm.ee 21 points 1 week ago

AA is a game that is a normal full sized game, but was made on a budget that limited scope. Good examples are the Metro series or Balatro. AAA is your normal games with big budgets. AAAA is a special title for Skull and Bones, it means you spend a gigantic amount of money and make sure the whole thing sucks.

[-] hinterlufer@lemmy.world 32 points 1 week ago

Balatro is indie, songs isn't it? Developed by a single dude with probably zero budget

[-] Artyom@lemm.ee 9 points 1 week ago

Yeah, maybe not a good AA example, just couldn't think of a second one off the top of my head.

[-] seliaste@lemmy.blahaj.zone 10 points 1 week ago

Clair obscur expedition 33

[-] WhiskyTangoFoxtrot@lemmy.world 10 points 1 week ago

Basically everything Nintendo makes is AA, they just charge AAA+ prices for them.

[-] ILikeBoobies@lemmy.ca 3 points 1 week ago* (last edited 1 week ago)

Larian and Hazelight are AA

Dungeons of Hinterwald is a fantastic AA game, if you haven't played it.

[-] Duamerthrax@lemmy.world 1 points 1 week ago

Hyperstrange games and Revolver Digital.

[-] Justdaveisfine@midwest.social 4 points 1 week ago

Balatro has a publisher, Playstack. While they put very little money into traditional advertising, Playstack absolutely had a calculated marketing campaign that nailed success by getting specific streamers on board.

This technically makes it not 'indie' as they have a publisher but the indie/AA/AAA labels are kind of ridiculous.

[-] ILikeBoobies@lemmy.ca 4 points 1 week ago

Studio size/development costs

[-] tetris11@lemmy.ml 4 points 1 week ago

it's how much shouting they do when developing and advertising the game

[-] Vanilla_PuddinFudge@infosec.pub 2 points 1 week ago

Goku explained it once in front of Buu.

[-] rockerface@lemm.ee 0 points 1 week ago

AAA is smaller, too, so I'm not sure why they think it's better

[-] kartoffelsaft@programming.dev 7 points 1 week ago

I believe the AAA term actually originates from investing. In investing, a "AAA" investment is one where everyone is pretty confident that it'll be a positive return. It got a bit of use in the games industry to mean games that were expected to sell well no matter the what. It eventually got warped into just meaning big games with big budgets, and people started using the "AA" term to mean "like AAA but not as much"

The wikipedia article does a better job of explaining it

[-] rockerface@lemm.ee 3 points 1 week ago
[-] Lyra_Lycan@lemmy.blahaj.zone 2 points 1 week ago* (last edited 1 week ago)

I'd bet on JRPG rank rules; D, C, B, A, A+, A++, S, S+ and as many S' they bloody want in order to make S tier worthless. Instead of doing the sane thing and adjusting the criteria for a rank.

But in this case there is no Ds Cs or Bs, only As.

this post was submitted on 10 Jun 2025
866 points (98.8% liked)

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