29
you are viewing a single comment's thread
view the rest of the comments
[-] peppersky@hexbear.net 10 points 1 month ago* (last edited 1 month ago)

the game doesn't even look like particularly good. i'll take the visuals of that switch monster hunter over terrible performance any day.

[-] Chertstone@hexbear.net 16 points 1 month ago

graphics peaked in 2000-2010. I especially miss the more artistic/stylized approach to design. Everything needs to be "clean" and "real" these days. Like take Mass Effect 1 for example, in the remake they got rid of the filters - like completely erasing parts of the visual storytelling in the process.

[-] buh@hexbear.net 9 points 1 month ago

Gotta be at least a few chuds out there deriding this as “woke lighting”

[-] 9to5@hexbear.net 6 points 1 month ago* (last edited 1 month ago)

Bisexual lighting

[-] glimmer_twin@hexbear.net 6 points 4 weeks ago

I tend to agree but the endless grey/brown sludge graphics were getting pretty relentless by the end of the decade there

[-] laziestflagellant@hexbear.net 6 points 1 month ago

Some of the locales are nice but the ice cliffs area is soooo fucking ugly and boring compared to the one from Iceborne six years ago and while the oil basin area has a fun conceit it is way too ugly for how badly it runs

[-] TheBroodian@hexbear.net 3 points 1 month ago

I do agree. Monster Hunter World was a neat novelty exploring what a realistic monster Hunter could look like, but please give me the bright colors and low poly cartoon monsters back.

this post was submitted on 20 Jun 2025
29 points (100.0% liked)

games

20976 readers
106 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS